Diberdayakan oleh Blogger.

Popular Posts Today

Gamespot's Site Mashup

Written By Kom Limpulnam on Kamis, 24 April 2014 | 17.20

Gamespot's Site MashupRed Faction: Guerilla Highlights - The Shaun MethodGS News - First Call of Duty Image Revealed; China Bans Violent Games!There's a Trap in the New Skylanders GameGS News Update: China reveals censorship rules for console gamesSony All Access pass for Planetside, EverQuest, and more delayed againThe number of Chinese gamers surpasses the number of American citizensGTA 5 jetpacks could soon be a realityGS News Update: Reaching 1080p on Xbox One "tougher" compared to PS4 for upcoming RPG Lords of the FallenZuckerberg tried PS4 VR headset a week before Facebook bought Oculus RiftGS News Update: Xbox One gets release date for JapanFamily Guy's Adam West wants to be mayor of Milwaukee in this funny new Quest For Stuff spotSNES and GBA Remix could happen, but will require fan demandThe Gist - 3 Reasons to Look Forward to Child of LightCall of Duty player loses match, calls in SWAT team on opponentRed Orchestra 2 free on Steam for one day

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Thu, 24 Apr 2014 02:35:27 -0700 http://www.gamespot.com/videos/red-faction-guerilla-highlights-the-shaun-method/2300-6418485/ Chris and Maxwell sub in this week on The Shaun Method to celebrate Earth Day in Red Faction: Guerilla with crazy hammer time fun. Wed, 23 Apr 2014 17:52:00 -0700 http://www.gamespot.com/videos/red-faction-guerilla-highlights-the-shaun-method/2300-6418485/ http://www.gamespot.com/videos/gs-news-first-call-of-duty-image-revealed-china-ba/2300-6418482/ China is censoring a bunch of games, 2014's Call of Duty character render image is unveiled, and Lords of the Fallen might not be 1080p on Xbox One. Wed, 23 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-first-call-of-duty-image-revealed-china-ba/2300-6418482/ http://www.gamespot.com/articles/there-s-a-trap-in-the-new-skylanders-game/1100-6419171/ <p style="">The magic of Skylanders--at least for its young target audience--has always been in how it mixes the physical and the virtual. For a kid, it's exciting to have physical, quality figurines to play with in the real world, before taking virtual avatars of those same characters on adventures within a game. It's a recipe that has worked well with the previous Skylanders games, but for the next installment in the series, publisher Activision and developer Toys For Bob are adding a new element that, according to executive producer Jeff Poffenbarger, will help bring "life to toys."</p><p style="">And how will the new game--Skylanders Trap Team--bring life to inanimate objects? It will attempt to do it through the power of... speakers. Trap Team will come with a new physical portal (dubbed the Traptanium Portal) that has a built-in speaker that allows you to hear the voices of bosses you capture within the game. Once you've captured a boss, you can then use that boss as a fully playable character in your adventures, swapping between your Skylander and the boss at any time.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2515504-stt_console_portal-glow_blue_final_hires.jpg" data-ref-id="1300-2515504" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2515504-stt_console_portal-glow_blue_final_hires.jpg" data-ref-id="1300-2515504"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2515504-stt_console_portal-glow_blue_final_hires.jpg"></a><figcaption>Portal Master Snap Shot astride the new Traptanium Portal.</figcaption></figure><p style=""> </p><p style="">Poffenbarger demonstrated this new mechanic to me during a recent interview about Skylanders Trap Team. Using one of the new Skylander types being introduced in the game--the Portal Masters--he fought a boss named the chompy mage. Once defeated, the captured mage was "teleported" to the Traptanium Portal, and his audio dialogue, which had been booming from the television, was now coming out through the portal's tiny speaker (Chompy Mage complained about the cramped new place he found himself in). It was an interesting effect, and for the most part was a neat gimmick that helped with the illusion that a virtual creature was now somehow contained within the real-world portal. Kids will most likely love it.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2515505-stt_water_tiki_trap_final_hires.jpg" data-ref-id="1300-2515505" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2515505-stt_water_tiki_trap_final_hires.jpg" data-ref-id="1300-2515505"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/225/2256286/2515505-stt_water_tiki_trap_final_hires.jpg"></a><figcaption>A water elemental Trap.</figcaption></figure><p style="">Skylanders games, of course, are all about the companion toys, so there will be a new toy type that you'll need to buy to be able to capture in-game bosses. These new toys are called traps, and they need to be inserted into the portal to capture a defeated boss. Traps have elemental alignments, and you'll only be able to capture a boss using the appropriate elemental trap.</p><p style="">Skylanders Trap Team's starter pack will come with two traps (as well as one of the new Portal Masters, the new portal, and a regular-size Skylander), and Poffenbarger says you'll be able to complete the game with just the starter pack toys. Thankfully, Poffenbarger says an individual trap can hold multiple bosses, and as was the case with the earlier games, all previous toys will again be compatible for use with the new portal.</p><p dir="ltr" style="">But if the experience of previous Skylanders games are anything to go by, relying on just the starter pack toys will mean there'll be areas and missions you simply won't be able to access. And with only two traps, you'll only be able to get a fraction of the bosses that's available in Trap Team. If you're a huge Skylanders fan or a parent of one, then this hobby just became a little more expensive thanks to the addition of this new toy type.</p><p dir="ltr" style="">Skylanders Trap Team will be released on October 5, 2014 for the Xbox 360, PlayStation 3, Wii, Xbox One, PlayStation 4, Wii U, and 3DS.</p><p style=""> </p> Wed, 23 Apr 2014 16:00:00 -0700 http://www.gamespot.com/articles/there-s-a-trap-in-the-new-skylanders-game/1100-6419171/ http://www.gamespot.com/videos/gs-news-update-china-reveals-censorship-rules-for-/2300-6418479/ Blocked content includes anything that promotes or incites obscenity, drug use, violence, or gambling; games also can't harm public ethics or China's culture and traditions. Wed, 23 Apr 2014 14:31:00 -0700 http://www.gamespot.com/videos/gs-news-update-china-reveals-censorship-rules-for-/2300-6418479/ http://www.gamespot.com/articles/sony-all-access-pass-for-planetside-everquest-and-more-delayed-again/1100-6419170/ <div data-embed-type="video" data-ref-id="2300-6416063" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416063/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Sony Online Entertainment's All Access membership plan, which grants access to many of the company's MMOs for one price, has once again been delayed, this time until "on or about" April 29.</p><p dir="ltr" style="">"We've moved the All Access date to April 29th," states a <a href="https://twitter.com/j_smedley/status/458635093976682496" rel="nofollow" data-ref-id="false">tweet</a> sent out by SOE president John Smedley. "This is the most complicated change to our billing system ever, so we need to get it 100%."</p><p dir="ltr" style="">The latest update to the official <a href="https://forums.station.sony.com/soe/index.php?threads/the-revised-soe-all-access-program-faq.11500063040/" rel="nofollow" data-ref-id="false">All Access FAQ</a> seems less certain of that date, opting to say the membership is planned for launch "on or about April 29th." It was originally scheduled to hit earlier this month, but has now been delayed three times.</p><p dir="ltr" style="">As first <a href="http://www.gamespot.com/articles/soe-shutting-down-four-mmos-including-star-wars-clone-wars-adventures/1100-6417333/" data-ref-id="1100-6417333">announced in January</a>, All Access takes the place of individual memberships to SOE's games. For a single $15-per-month subscription, players get the highest tier memberships for all "eligible" SOE games on PC, a list which consists of <a href="/planetside-2/" data-ref-id="false">Planetside 2</a>, <a href="/dc-universe-online/" data-ref-id="false">DC Universe Online</a>, and upcoming MMOs like <a href="/everquest-next/" data-ref-id="false">EverQuest Next</a> and <a href="/everquest-next-landmark/" data-ref-id="false">Everquest Next Landmark</a>, in addition to classic titles <a href="/everquest-trilogy/" data-ref-id="false">EverQuest</a>, <a href="/everquest-ii-extended/" data-ref-id="false">EverQuest II</a>, and <a href="/vanguard-saga-of-heroes/" data-ref-id="false">Vanguard: Saga of Heroes</a>. <a href="/dragons-prophet/" data-ref-id="false">Dragon's Prophet</a> will also eventually be a part of All Access, but specifics for that game are still being worked out.</p><p dir="ltr" style="">In addition to access to the various games, All Access members will receive a monthly allotment of 500 Station Cash (used to purchase various in-game items and bonuses, depending on the game), a 10% discount on marketplace purchases, and the benefits of unspecified promotions that will take place throughout the year. PlayStation 3 and PlayStation 4 players will not be able to make use of the All Access pass, save for the 10% marketplace discount.</p><p dir="ltr" style="">As is often the case with MMO subscriptions, discounts will be offered to members who opt for long-term plans (with 3-, 6-, and 12-month plans being available). Existing memberships for any of the participating games will be converted into All Access subscriptions once they become available.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 14:24:00 -0700 http://www.gamespot.com/articles/sony-all-access-pass-for-planetside-everquest-and-more-delayed-again/1100-6419170/ http://www.gamespot.com/articles/the-number-of-chinese-gamers-surpasses-the-number-of-american-citizens/1100-6419166/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2515500-screen+shot+2014-04-23+at+2.29.35+pm.png" data-ref-id="1300-2515500" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2515500-screen+shot+2014-04-23+at+2.29.35+pm.png" data-ref-id="1300-2515500"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2515500-screen+shot+2014-04-23+at+2.29.35+pm.png"></a><figcaption>Credit: Games Marketing Summit</figcaption></figure><p style="">Speaking on a panel at the 2014 Games Marketing Summit in San Francisco, market research company EEDAR revealed that, according to their research, the number of gamers in China surpasses the total number of citizens in the United States.</p><p style="">The panel was focused on marketing trends in the gaming industry and featured representatives from Microsoft, Sony, EEDAR, and Ubisoft. The exact numbers according to a slide said, "There are 1.6 Chinese gamers for each American Citizen (517M vs. 317M)."</p><p style="">Of that 517 million person Chinese gaming audience:</p><ul><li>147M are core gamers</li><li>28% play more than 1 hour/day</li><li>9.7% have spent money</li><li>Core genres = 70% of revenue</li></ul><p style="">Just last year, <a href="http://www.gamespot.com/articles/china-lifts-13-year-console-ban/1100-6415060/" data-ref-id="1100-6415060">China lifted a 13-year ban on console gaming systems</a>, however the <a href="http://www.gamespot.com/articles/china-reveals-censorship-rules-for-console-games-nothing-that-promotes-drug-use-or-violence-will-be-allowed/1100-6419151/" data-ref-id="1100-6419151">Chinese gaming censorship rules are more than a little strict</a>.</p><p style="">Of course, this doesn't mean there's going to be any immediate change in the direction game development takes, and gaming piracy still runs rampant through large parts of Asia, which makes it a difficult area to work in. But as China opens up, we'll likely start to see incremental changes both in the types of games we play and what type of audience they're targeted at.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></td></tr></tbody></table> Wed, 23 Apr 2014 13:57:00 -0700 http://www.gamespot.com/articles/the-number-of-chinese-gamers-surpasses-the-number-of-american-citizens/1100-6419166/ http://www.gamespot.com/articles/gta-5-jetpacks-could-soon-be-a-reality/1100-6419168/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2515439-gtav.jpg" data-ref-id="1300-2515439" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2515439-gtav.jpg" data-ref-id="1300-2515439"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2515439-gtav.jpg"></a></figure><p style="">Rockstar may be planning to introduce a new way of getting around in <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>, if newly discovered references in the game's code are any indication.</p><p dir="ltr" style="">Posting on the <a href="http://www.se7ensins.com/forums/threads/gta-v-confirmed-jet-pack-skiing-in-game-code.1124033/" rel="nofollow" data-ref-id="false">Se7enSins forums</a>, user Chr0m3 x MoDz revealed the existence of strings of text in the game's code that mention a jetpack, something which is not a part of GTA V as it exists today. While some might assume these are outdated references to something that was scrapped during development, the post indicates these references did not exist prior to the 1.12 update released earlier this month.</p><p dir="ltr" style="">Speculation suggests a jetpack could be included as part of a future DLC release or expansion pack. It would not be the first time players were able to make use of a jetpack in the GTA series--<a href="/grand-theft-auto-san-andreas/" data-ref-id="false">San Andreas</a> players might remember getting their hands on one that allowed them to fly around and use a handful of weapons back in 2004.</p><p style="">Since its launch last year, Rockstar has continued to update Grand Theft Auto V's online component, Grand Theft Auto Online, to iron out problems and introduce new content. The developer announced earlier this month that heists would finally be coming to GTA Online <a href="http://www.gamespot.com/articles/gta-5-s-online-mode-finally-gets-heists-later-this-spring/1100-6418724/" data-ref-id="1100-6418724">sometime this spring</a>. We also know <a href="http://www.gamespot.com/articles/gtav-story-dlc-coming-in-2014/1100-6416619/" data-ref-id="1100-6416619">downloadable content expanding the story</a> of Michael, Franklin, and Trevor--the game's three protagonist--is on the way this year, though specific details have yet to be announced.</p><p style="">Grand Theft Auto V is currently only available on the Xbox 360 and PlayStation 3. Fans have been <a href="http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/" data-ref-id="1100-6419106">petitioning for a PC release</a>, but Rockstar has yet to officially announce a version of the game for any additional platforms.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 13:19:00 -0700 http://www.gamespot.com/articles/gta-5-jetpacks-could-soon-be-a-reality/1100-6419168/ http://www.gamespot.com/videos/gs-news-update-reaching-1080p-on-xbox-one-tougher-/2300-6418477/ CI Games executive producer says it is easier to confirm 1080p for PlayStation 4 by the time the game releases in fall. Wed, 23 Apr 2014 13:17:00 -0700 http://www.gamespot.com/videos/gs-news-update-reaching-1080p-on-xbox-one-tougher-/2300-6418477/ http://www.gamespot.com/articles/zuckerberg-tried-ps4-vr-headset-a-week-before-facebook-bought-oculus-rift/1100-6419169/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2515452-morpheus1.jpg" data-ref-id="1300-2515452" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2515452-morpheus1.jpg" data-ref-id="1300-2515452"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2515452-morpheus1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Just a week before <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">paying $2 billion</a> to buy Oculus VR--maker of the <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">Oculus Rift virtual reality headset</a>--Facebook founder Mark Zuckerberg tried out Sony's own virtual reality headset, <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">Project Morpheus</a>, it has been revealed.</p><p dir="ltr" style="">PlayStation marketing executive Guy Longworth said today during a Games Marketing Summit 2014 session that he remembers Zuckerberg asking, "Can I have a tech demo?" for Project Morpheus. Longworth said he wondered why, at the time, Zuckerberg might want to see Sony's headset.</p><p dir="ltr" style="">Now, it appears Zuckerberg wanted to check in on the rival to Oculus Rift to make sure he was making the right decision in buying Oculus VR.</p><p dir="ltr" style="">"I wish he bought ours," Longworth said with a smile, referencing Facebook's surprise purchase of Oculus VR, which was approved today by the Federal Trade Commission, according to a <a href="http://www.reuters.com/article/2014/04/23/us-facebook-oculus-antitrust-idUSBREA3M1A120140423" rel="nofollow" data-ref-id="false">Reuters report</a>. "All the folks at Oculus have got big smiles on today."</p><p dir="ltr" style="">Just because Facebook chose Oculus Rift over Project Morpheus, it doesn't mean that Sony has become soured on the prospects for virtual reality. Not at all, according to Longworth.</p><p dir="ltr" style="">"If you think about VR, not just in terms of gaming, I think wearable technology is a huge trend that's going to continue," he said. "I think that being able to have experiences that are truly deep and immersive...that it somehow makes you feel you are there...is something that people want. If you could really deliver that in the future, that would be huge."</p><p dir="ltr" style="">Ubisoft senior vice president of sales and marketing, Tony Key, also spoke during the panel. He said virtual reality technology like Oculus Rift or Project Morpheus represents a "breakthrough, technologically speaking," but explained that he believes it won't take off unless the content is there.</p><p dir="ltr" style="">"How many people are willing to put this thing on their head? It all depends on the content," Key said. "It's going to be content-driven in the end whether these things are successful or not." Key went on to say that he tried Oculus Rift and it made him sick.</p><p dir="ltr" style="">Finally, head of product planning for Xbox, Albert Penello, offered some quick thoughts on virtual reality before the panel came to an abrupt end. He said "I think [VR is] great," going on to note that he gets the same feeling using VR today that he did when he first tried Kinect in 2008. In short, he said he's excited about the future for VR, but said there are still hurdles to overcome. Microsoft is <a href="http://www.gamespot.com/articles/microsoft-says-vr-is-something-we-ve-been-playing-with-for-a-while/1100-6418473/" data-ref-id="1100-6418473">reportedly working on its own VR/AR technology</a>, and even paid <a href="http://www.gamespot.com/articles/microsoft-reportedly-pays-as-much-as-150-million-for-wearable-computing-assets/1100-6418628/" data-ref-id="1100-6418628">as much as $150 million</a> to acquire assets related to wearable technology earlier this year.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 23 Apr 2014 13:16:00 -0700 http://www.gamespot.com/articles/zuckerberg-tried-ps4-vr-headset-a-week-before-facebook-bought-oculus-rift/1100-6419169/ http://www.gamespot.com/videos/gs-news-update-xbox-one-gets-release-date-for-japa/2300-6418475/ Microsoft's Xbox One will launch in Japan on September 4th, will it fare better than the Xbox 360 did in that region? Wed, 23 Apr 2014 12:43:00 -0700 http://www.gamespot.com/videos/gs-news-update-xbox-one-gets-release-date-for-japa/2300-6418475/ http://www.gamespot.com/articles/family-guy-s-adam-west-wants-to-be-mayor-of-milwaukee-in-this-funny-new-quest-for-stuff-spot/1100-6419167/ <div data-embed-type="video" data-ref-id="2300-6418458" data-width="854" data-height="480"><iframe src="/videos/embed/6418458/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">FOX and developer TinyCo have launched a new video series for <a href="http://www.gamespot.com/articles/this-family-guy-game-wants-to-make-you-laugh-not-rob-your-wallet/1100-6418759/" data-ref-id="1100-6418759">Family Guy: The Quest For Stuff</a> featuring Family Guy voice actor Adam West campaigning to be the mayor of just about any town in the United States. Adam West, of course, plays Quahog mayor Adam West on the <em>Family Guy</em> TV show.</p><p dir="ltr" style="">It's a funny campaign, and we have an exclusive Milwaukee-themed version for you to watch above. You can watch more episodes in the series and learn more about West's hilarious mayoral bid at the <a href="http://www.electadamwest.com/" rel="nofollow" data-ref-id="false">ElectAdamWest website</a>.</p><p dir="ltr" style="">The free-to-play Family Guy: The Quest For Stuff launched last month for iOS and Android. For more on the game, be sure to read <a href="http://www.gamespot.com/articles/this-family-guy-game-wants-to-make-you-laugh-not-rob-your-wallet/1100-6418759/" data-ref-id="1100-6418759">GameSpot's extensive interview with TinyCo business head Andrew Green</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table><p dir="ltr" style=""> </p><p style=""> </p> Wed, 23 Apr 2014 12:40:00 -0700 http://www.gamespot.com/articles/family-guy-s-adam-west-wants-to-be-mayor-of-milwaukee-in-this-funny-new-quest-for-stuff-spot/1100-6419167/ http://www.gamespot.com/articles/snes-and-gba-remix-could-happen-but-will-require-fan-demand/1100-6419165/ <div data-embed-type="video" data-ref-id="2300-6418437" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418437/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">With the release of <a href="/nes-remix-2/" data-ref-id="false">NES Remix 2</a> this week, Nintendo will have developed two remixed compilations of classic games originally released for the Nintendo Entertainment System. NES games are hardly the only ones that lend themselves to being remixed, though, and it's possible games for the Super Nintendo or Game Boy Advance could be next--but the prospect of a GBA Remix or SNES Remix will be dependent on fan demand.</p><p dir="ltr" style="">"If we get a big enough cry for that, with a lot of people saying, 'Hey, we'd love to see more of these perhaps for the SNES, Game Boy, or Game Boy Advance,' then it would be something we can take a look at," NES Remix director Koichi Hayashida told <a href="http://www.ign.com/articles/2014/04/22/super-nintendo-remix-depends-on-fan-support" rel="nofollow" data-ref-id="false">IGN</a>. He also stated he has "a large desire to explore that very idea."</p><p dir="ltr" style="">NES and Game Boy games have been on Nintendo's Virtual Console service for some time. Game Boy Advance games, on the other hand, only recently became available for sale, albeit exclusively on the Wii U.</p><p dir="ltr" style="">According to Hayashida, fan support could also encourage Nintendo to explore the possibility of including classic third-party games in future Remix releases. (Everything in the first two NES Remix games was created by Nintendo.) He didn't offer any additional details on the prospect of this, although considering it would require the cooperation of third-party publishers, the possibility of this is not entirely up to Nintendo.</p><p style="">The original <a href="/nes-remix/" data-ref-id="false">NES Remix</a> was released in December, with the sequel set to be released this Friday, April 25. Both are available only on the Wii U--something we recently learned was due to a need for <a href="http://www.gamespot.com/articles/nes-remix-went-to-wii-u-because-it-needed-more-power-than-3ds-offers/1100-6419119/" data-ref-id="1100-6419119">more system power than the 3DS could easily provide</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em><strong>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></strong></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 12:30:00 -0700 http://www.gamespot.com/articles/snes-and-gba-remix-could-happen-but-will-require-fan-demand/1100-6419165/ http://www.gamespot.com/videos/the-gist-3-reasons-to-look-forward-to-child-of-lig/2300-6418462/ Jess tells you what's so awesome about the upcoming RPG from Ubisoft, and why it deserves your attention. Wed, 23 Apr 2014 12:00:00 -0700 http://www.gamespot.com/videos/the-gist-3-reasons-to-look-forward-to-child-of-lig/2300-6418462/ http://www.gamespot.com/articles/call-of-duty-player-loses-match-calls-in-swat-team-on-opponent/1100-6419164/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Some gamers might throw their controller or curse at the TV when they lose a Call of Duty match, but one player went much, much further this week.</p><p dir="ltr" style="">The <a href="http://nypost.com/2014/04/22/call-of-duty-loser-calls-in-swat-team-hoax-on-kid-who-beat-him/" rel="nofollow" data-ref-id="false"><em>New York Post</em> </a>reports that a Long Island prankster called police over Skype Tuesday and told them he was Rafael Castillo, a 17-year-old from Long Beach, NY. He reportedly informed the authorities that he had "just killed my mother and I might shoot more people," also giving police Castillo's address.</p><p dir="ltr" style="">Long Island police then dispatched helicopters and other emergency vehicles to the scene. In total, more than 60 officers were on site, including "elite members" of a special operations unit, the <em>New York Post</em> says.</p><p dir="ltr" style="">When police arrived at the home, Castillo's mother was in the kitchen, unscratched. The authorities then attempted for 20 minutes to get Castillo to come out of his room, but he apparently had headphones on and could not hear what was going on.</p><p dir="ltr" style="">Eventually, Castillo emerged from the room and it became apparent that no one was in any danger. Police said that the person who called in the prank likely tracked Castillo's IP address to find out where he lived. The hoaxer's identity and whereabouts are unknown, though police said they are trying to track this person down through digital means.</p><p style="">Pranks of this nature are nothing new, and are known popularly as "swatting." In this case, New York police spent time and resources responding to the hoax, but at least everyone was safe.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 23 Apr 2014 11:57:00 -0700 http://www.gamespot.com/articles/call-of-duty-player-loses-match-calls-in-swat-team-on-opponent/1100-6419164/ http://www.gamespot.com/articles/red-orchestra-2-free-on-steam-for-one-day/1100-6419162/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2515386-red+orchestra+2.jpg" data-ref-id="1300-2515386" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2515386-red+orchestra+2.jpg" data-ref-id="1300-2515386"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2515386-red+orchestra+2.jpg"></a></figure><p dir="ltr" style=""><span>Realistic World War II shooter <a href="/red-orchestra-2-heroes-of-stalingrad/" data-ref-id="false">Red Orchestra 2: Heroes of Stalingrad</a> is free to download on Steam for the next 24 hours, courtesy of developer Tripwire Interactive.</span></p><p dir="ltr" style="">From now until April 24 at 10 a.m. Pacific, anyone with a Steam account can permanently add the first-person shooter to their library by clicking "Install Game" on its <a href="http://store.steampowered.com/app/35450/" rel="nofollow" data-ref-id="false">Steam page</a>.</p><p dir="ltr" style="">You'll get all of RO2's content, but none of what's included in the game's standalone expansion pack, <a href="/rising-storm/" data-ref-id="false">Rising Storm</a>, which continues to be sold separately for $20. This free release coincides with the recent launch of the Game of the Year edition of Rising Storm that includes all of the available content for Red Orchestra 2 and Rising Storm.</p><p style="">Red Orchestra 2 was originally released in September 2011. It was praised for its realism, although <a href="http://www.gamespot.com/reviews/red-orchestra-2-heroes-of-stalingrad-review/1900-6341622/" data-ref-id="1900-6341622">GameSpot's review</a> notes the punishing difficulty that stems from that realism may not be for everyone.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 11:19:00 -0700 http://www.gamespot.com/articles/red-orchestra-2-free-on-steam-for-one-day/1100-6419162/

Gamespot's Site MashupRed Faction: Guerilla Highlights - The Shaun MethodGS News - First Call of Duty Image Revealed; China Bans Violent Games!There's a Trap in the New Skylanders GameGS News Update: China reveals censorship rules for console gamesSony All Access pass for Planetside, EverQuest, and more delayed againThe number of Chinese gamers surpasses the number of American citizensGTA 5 jetpacks could soon be a realityGS News Update: Reaching 1080p on Xbox One "tougher" compared to PS4 for upcoming RPG Lords of the FallenZuckerberg tried PS4 VR headset a week before Facebook bought Oculus RiftGS News Update: Xbox One gets release date for JapanFamily Guy's Adam West wants to be mayor of Milwaukee in this funny new Quest For Stuff spotSNES and GBA Remix could happen, but will require fan demandThe Gist - 3 Reasons to Look Forward to Child of LightCall of Duty player loses match, calls in SWAT team on opponentRed Orchestra 2 free on Steam for one day

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Thu, 24 Apr 2014 02:35:27 -0700 http://www.gamespot.com/videos/red-faction-guerilla-highlights-the-shaun-method/2300-6418485/ Chris and Maxwell sub in this week on The Shaun Method to celebrate Earth Day in Red Faction: Guerilla with crazy hammer time fun. Wed, 23 Apr 2014 17:52:00 -0700 http://www.gamespot.com/videos/red-faction-guerilla-highlights-the-shaun-method/2300-6418485/ http://www.gamespot.com/videos/gs-news-first-call-of-duty-image-revealed-china-ba/2300-6418482/ China is censoring a bunch of games, 2014's Call of Duty character render image is unveiled, and Lords of the Fallen might not be 1080p on Xbox One. Wed, 23 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-first-call-of-duty-image-revealed-china-ba/2300-6418482/ http://www.gamespot.com/articles/there-s-a-trap-in-the-new-skylanders-game/1100-6419171/ <p style="">The magic of Skylanders--at least for its young target audience--has always been in how it mixes the physical and the virtual. For a kid, it's exciting to have physical, quality figurines to play with in the real world, before taking virtual avatars of those same characters on adventures within a game. It's a recipe that has worked well with the previous Skylanders games, but for the next installment in the series, publisher Activision and developer Toys For Bob are adding a new element that, according to executive producer Jeff Poffenbarger, will help bring "life to toys."</p><p style="">And how will the new game--Skylanders Trap Team--bring life to inanimate objects? It will attempt to do it through the power of... speakers. Trap Team will come with a new physical portal (dubbed the Traptanium Portal) that has a built-in speaker that allows you to hear the voices of bosses you capture within the game. Once you've captured a boss, you can then use that boss as a fully playable character in your adventures, swapping between your Skylander and the boss at any time.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2515504-stt_console_portal-glow_blue_final_hires.jpg" data-ref-id="1300-2515504" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2515504-stt_console_portal-glow_blue_final_hires.jpg" data-ref-id="1300-2515504"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2515504-stt_console_portal-glow_blue_final_hires.jpg"></a><figcaption>Portal Master Snap Shot astride the new Traptanium Portal.</figcaption></figure><p style=""> </p><p style="">Poffenbarger demonstrated this new mechanic to me during a recent interview about Skylanders Trap Team. Using one of the new Skylander types being introduced in the game--the Portal Masters--he fought a boss named the chompy mage. Once defeated, the captured mage was "teleported" to the Traptanium Portal, and his audio dialogue, which had been booming from the television, was now coming out through the portal's tiny speaker (Chompy Mage complained about the cramped new place he found himself in). It was an interesting effect, and for the most part was a neat gimmick that helped with the illusion that a virtual creature was now somehow contained within the real-world portal. Kids will most likely love it.</p><figure data-align="left" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2515505-stt_water_tiki_trap_final_hires.jpg" data-ref-id="1300-2515505" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2515505-stt_water_tiki_trap_final_hires.jpg" data-ref-id="1300-2515505"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/225/2256286/2515505-stt_water_tiki_trap_final_hires.jpg"></a><figcaption>A water elemental Trap.</figcaption></figure><p style="">Skylanders games, of course, are all about the companion toys, so there will be a new toy type that you'll need to buy to be able to capture in-game bosses. These new toys are called traps, and they need to be inserted into the portal to capture a defeated boss. Traps have elemental alignments, and you'll only be able to capture a boss using the appropriate elemental trap.</p><p style="">Skylanders Trap Team's starter pack will come with two traps (as well as one of the new Portal Masters, the new portal, and a regular-size Skylander), and Poffenbarger says you'll be able to complete the game with just the starter pack toys. Thankfully, Poffenbarger says an individual trap can hold multiple bosses, and as was the case with the earlier games, all previous toys will again be compatible for use with the new portal.</p><p dir="ltr" style="">But if the experience of previous Skylanders games are anything to go by, relying on just the starter pack toys will mean there'll be areas and missions you simply won't be able to access. And with only two traps, you'll only be able to get a fraction of the bosses that's available in Trap Team. If you're a huge Skylanders fan or a parent of one, then this hobby just became a little more expensive thanks to the addition of this new toy type.</p><p dir="ltr" style="">Skylanders Trap Team will be released on October 5, 2014 for the Xbox 360, PlayStation 3, Wii, Xbox One, PlayStation 4, Wii U, and 3DS.</p><p style=""> </p> Wed, 23 Apr 2014 16:00:00 -0700 http://www.gamespot.com/articles/there-s-a-trap-in-the-new-skylanders-game/1100-6419171/ http://www.gamespot.com/videos/gs-news-update-china-reveals-censorship-rules-for-/2300-6418479/ Blocked content includes anything that promotes or incites obscenity, drug use, violence, or gambling; games also can't harm public ethics or China's culture and traditions. Wed, 23 Apr 2014 14:31:00 -0700 http://www.gamespot.com/videos/gs-news-update-china-reveals-censorship-rules-for-/2300-6418479/ http://www.gamespot.com/articles/sony-all-access-pass-for-planetside-everquest-and-more-delayed-again/1100-6419170/ <div data-embed-type="video" data-ref-id="2300-6416063" data-width="100%" data-height="100%"><iframe src="/videos/embed/6416063/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Sony Online Entertainment's All Access membership plan, which grants access to many of the company's MMOs for one price, has once again been delayed, this time until "on or about" April 29.</p><p dir="ltr" style="">"We've moved the All Access date to April 29th," states a <a href="https://twitter.com/j_smedley/status/458635093976682496" rel="nofollow" data-ref-id="false">tweet</a> sent out by SOE president John Smedley. "This is the most complicated change to our billing system ever, so we need to get it 100%."</p><p dir="ltr" style="">The latest update to the official <a href="https://forums.station.sony.com/soe/index.php?threads/the-revised-soe-all-access-program-faq.11500063040/" rel="nofollow" data-ref-id="false">All Access FAQ</a> seems less certain of that date, opting to say the membership is planned for launch "on or about April 29th." It was originally scheduled to hit earlier this month, but has now been delayed three times.</p><p dir="ltr" style="">As first <a href="http://www.gamespot.com/articles/soe-shutting-down-four-mmos-including-star-wars-clone-wars-adventures/1100-6417333/" data-ref-id="1100-6417333">announced in January</a>, All Access takes the place of individual memberships to SOE's games. For a single $15-per-month subscription, players get the highest tier memberships for all "eligible" SOE games on PC, a list which consists of <a href="/planetside-2/" data-ref-id="false">Planetside 2</a>, <a href="/dc-universe-online/" data-ref-id="false">DC Universe Online</a>, and upcoming MMOs like <a href="/everquest-next/" data-ref-id="false">EverQuest Next</a> and <a href="/everquest-next-landmark/" data-ref-id="false">Everquest Next Landmark</a>, in addition to classic titles <a href="/everquest-trilogy/" data-ref-id="false">EverQuest</a>, <a href="/everquest-ii-extended/" data-ref-id="false">EverQuest II</a>, and <a href="/vanguard-saga-of-heroes/" data-ref-id="false">Vanguard: Saga of Heroes</a>. <a href="/dragons-prophet/" data-ref-id="false">Dragon's Prophet</a> will also eventually be a part of All Access, but specifics for that game are still being worked out.</p><p dir="ltr" style="">In addition to access to the various games, All Access members will receive a monthly allotment of 500 Station Cash (used to purchase various in-game items and bonuses, depending on the game), a 10% discount on marketplace purchases, and the benefits of unspecified promotions that will take place throughout the year. PlayStation 3 and PlayStation 4 players will not be able to make use of the All Access pass, save for the 10% marketplace discount.</p><p dir="ltr" style="">As is often the case with MMO subscriptions, discounts will be offered to members who opt for long-term plans (with 3-, 6-, and 12-month plans being available). Existing memberships for any of the participating games will be converted into All Access subscriptions once they become available.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 14:24:00 -0700 http://www.gamespot.com/articles/sony-all-access-pass-for-planetside-everquest-and-more-delayed-again/1100-6419170/ http://www.gamespot.com/articles/the-number-of-chinese-gamers-surpasses-the-number-of-american-citizens/1100-6419166/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2515500-screen+shot+2014-04-23+at+2.29.35+pm.png" data-ref-id="1300-2515500" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2515500-screen+shot+2014-04-23+at+2.29.35+pm.png" data-ref-id="1300-2515500"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2515500-screen+shot+2014-04-23+at+2.29.35+pm.png"></a><figcaption>Credit: Games Marketing Summit</figcaption></figure><p style="">Speaking on a panel at the 2014 Games Marketing Summit in San Francisco, market research company EEDAR revealed that, according to their research, the number of gamers in China surpasses the total number of citizens in the United States.</p><p style="">The panel was focused on marketing trends in the gaming industry and featured representatives from Microsoft, Sony, EEDAR, and Ubisoft. The exact numbers according to a slide said, "There are 1.6 Chinese gamers for each American Citizen (517M vs. 317M)."</p><p style="">Of that 517 million person Chinese gaming audience:</p><ul><li>147M are core gamers</li><li>28% play more than 1 hour/day</li><li>9.7% have spent money</li><li>Core genres = 70% of revenue</li></ul><p style="">Just last year, <a href="http://www.gamespot.com/articles/china-lifts-13-year-console-ban/1100-6415060/" data-ref-id="1100-6415060">China lifted a 13-year ban on console gaming systems</a>, however the <a href="http://www.gamespot.com/articles/china-reveals-censorship-rules-for-console-games-nothing-that-promotes-drug-use-or-violence-will-be-allowed/1100-6419151/" data-ref-id="1100-6419151">Chinese gaming censorship rules are more than a little strict</a>.</p><p style="">Of course, this doesn't mean there's going to be any immediate change in the direction game development takes, and gaming piracy still runs rampant through large parts of Asia, which makes it a difficult area to work in. But as China opens up, we'll likely start to see incremental changes both in the types of games we play and what type of audience they're targeted at.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></td></tr></tbody></table> Wed, 23 Apr 2014 13:57:00 -0700 http://www.gamespot.com/articles/the-number-of-chinese-gamers-surpasses-the-number-of-american-citizens/1100-6419166/ http://www.gamespot.com/articles/gta-5-jetpacks-could-soon-be-a-reality/1100-6419168/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2515439-gtav.jpg" data-ref-id="1300-2515439" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2515439-gtav.jpg" data-ref-id="1300-2515439"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2515439-gtav.jpg"></a></figure><p style="">Rockstar may be planning to introduce a new way of getting around in <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>, if newly discovered references in the game's code are any indication.</p><p dir="ltr" style="">Posting on the <a href="http://www.se7ensins.com/forums/threads/gta-v-confirmed-jet-pack-skiing-in-game-code.1124033/" rel="nofollow" data-ref-id="false">Se7enSins forums</a>, user Chr0m3 x MoDz revealed the existence of strings of text in the game's code that mention a jetpack, something which is not a part of GTA V as it exists today. While some might assume these are outdated references to something that was scrapped during development, the post indicates these references did not exist prior to the 1.12 update released earlier this month.</p><p dir="ltr" style="">Speculation suggests a jetpack could be included as part of a future DLC release or expansion pack. It would not be the first time players were able to make use of a jetpack in the GTA series--<a href="/grand-theft-auto-san-andreas/" data-ref-id="false">San Andreas</a> players might remember getting their hands on one that allowed them to fly around and use a handful of weapons back in 2004.</p><p style="">Since its launch last year, Rockstar has continued to update Grand Theft Auto V's online component, Grand Theft Auto Online, to iron out problems and introduce new content. The developer announced earlier this month that heists would finally be coming to GTA Online <a href="http://www.gamespot.com/articles/gta-5-s-online-mode-finally-gets-heists-later-this-spring/1100-6418724/" data-ref-id="1100-6418724">sometime this spring</a>. We also know <a href="http://www.gamespot.com/articles/gtav-story-dlc-coming-in-2014/1100-6416619/" data-ref-id="1100-6416619">downloadable content expanding the story</a> of Michael, Franklin, and Trevor--the game's three protagonist--is on the way this year, though specific details have yet to be announced.</p><p style="">Grand Theft Auto V is currently only available on the Xbox 360 and PlayStation 3. Fans have been <a href="http://www.gamespot.com/articles/gta-5-pc-petition-approaching-700-000-signatures-it-s-been-216-days-since-the-console-version-arrived/1100-6419106/" data-ref-id="1100-6419106">petitioning for a PC release</a>, but Rockstar has yet to officially announce a version of the game for any additional platforms.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 13:19:00 -0700 http://www.gamespot.com/articles/gta-5-jetpacks-could-soon-be-a-reality/1100-6419168/ http://www.gamespot.com/videos/gs-news-update-reaching-1080p-on-xbox-one-tougher-/2300-6418477/ CI Games executive producer says it is easier to confirm 1080p for PlayStation 4 by the time the game releases in fall. Wed, 23 Apr 2014 13:17:00 -0700 http://www.gamespot.com/videos/gs-news-update-reaching-1080p-on-xbox-one-tougher-/2300-6418477/ http://www.gamespot.com/articles/zuckerberg-tried-ps4-vr-headset-a-week-before-facebook-bought-oculus-rift/1100-6419169/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2515452-morpheus1.jpg" data-ref-id="1300-2515452" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2515452-morpheus1.jpg" data-ref-id="1300-2515452"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2515452-morpheus1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Just a week before <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">paying $2 billion</a> to buy Oculus VR--maker of the <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">Oculus Rift virtual reality headset</a>--Facebook founder Mark Zuckerberg tried out Sony's own virtual reality headset, <a href="http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/" data-ref-id="1100-6418418">Project Morpheus</a>, it has been revealed.</p><p dir="ltr" style="">PlayStation marketing executive Guy Longworth said today during a Games Marketing Summit 2014 session that he remembers Zuckerberg asking, "Can I have a tech demo?" for Project Morpheus. Longworth said he wondered why, at the time, Zuckerberg might want to see Sony's headset.</p><p dir="ltr" style="">Now, it appears Zuckerberg wanted to check in on the rival to Oculus Rift to make sure he was making the right decision in buying Oculus VR.</p><p dir="ltr" style="">"I wish he bought ours," Longworth said with a smile, referencing Facebook's surprise purchase of Oculus VR, which was approved today by the Federal Trade Commission, according to a <a href="http://www.reuters.com/article/2014/04/23/us-facebook-oculus-antitrust-idUSBREA3M1A120140423" rel="nofollow" data-ref-id="false">Reuters report</a>. "All the folks at Oculus have got big smiles on today."</p><p dir="ltr" style="">Just because Facebook chose Oculus Rift over Project Morpheus, it doesn't mean that Sony has become soured on the prospects for virtual reality. Not at all, according to Longworth.</p><p dir="ltr" style="">"If you think about VR, not just in terms of gaming, I think wearable technology is a huge trend that's going to continue," he said. "I think that being able to have experiences that are truly deep and immersive...that it somehow makes you feel you are there...is something that people want. If you could really deliver that in the future, that would be huge."</p><p dir="ltr" style="">Ubisoft senior vice president of sales and marketing, Tony Key, also spoke during the panel. He said virtual reality technology like Oculus Rift or Project Morpheus represents a "breakthrough, technologically speaking," but explained that he believes it won't take off unless the content is there.</p><p dir="ltr" style="">"How many people are willing to put this thing on their head? It all depends on the content," Key said. "It's going to be content-driven in the end whether these things are successful or not." Key went on to say that he tried Oculus Rift and it made him sick.</p><p dir="ltr" style="">Finally, head of product planning for Xbox, Albert Penello, offered some quick thoughts on virtual reality before the panel came to an abrupt end. He said "I think [VR is] great," going on to note that he gets the same feeling using VR today that he did when he first tried Kinect in 2008. In short, he said he's excited about the future for VR, but said there are still hurdles to overcome. Microsoft is <a href="http://www.gamespot.com/articles/microsoft-says-vr-is-something-we-ve-been-playing-with-for-a-while/1100-6418473/" data-ref-id="1100-6418473">reportedly working on its own VR/AR technology</a>, and even paid <a href="http://www.gamespot.com/articles/microsoft-reportedly-pays-as-much-as-150-million-for-wearable-computing-assets/1100-6418628/" data-ref-id="1100-6418628">as much as $150 million</a> to acquire assets related to wearable technology earlier this year.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 23 Apr 2014 13:16:00 -0700 http://www.gamespot.com/articles/zuckerberg-tried-ps4-vr-headset-a-week-before-facebook-bought-oculus-rift/1100-6419169/ http://www.gamespot.com/videos/gs-news-update-xbox-one-gets-release-date-for-japa/2300-6418475/ Microsoft's Xbox One will launch in Japan on September 4th, will it fare better than the Xbox 360 did in that region? Wed, 23 Apr 2014 12:43:00 -0700 http://www.gamespot.com/videos/gs-news-update-xbox-one-gets-release-date-for-japa/2300-6418475/ http://www.gamespot.com/articles/family-guy-s-adam-west-wants-to-be-mayor-of-milwaukee-in-this-funny-new-quest-for-stuff-spot/1100-6419167/ <div data-embed-type="video" data-ref-id="2300-6418458" data-width="854" data-height="480"><iframe src="/videos/embed/6418458/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""> </p><p dir="ltr" style="">FOX and developer TinyCo have launched a new video series for <a href="http://www.gamespot.com/articles/this-family-guy-game-wants-to-make-you-laugh-not-rob-your-wallet/1100-6418759/" data-ref-id="1100-6418759">Family Guy: The Quest For Stuff</a> featuring Family Guy voice actor Adam West campaigning to be the mayor of just about any town in the United States. Adam West, of course, plays Quahog mayor Adam West on the <em>Family Guy</em> TV show.</p><p dir="ltr" style="">It's a funny campaign, and we have an exclusive Milwaukee-themed version for you to watch above. You can watch more episodes in the series and learn more about West's hilarious mayoral bid at the <a href="http://www.electadamwest.com/" rel="nofollow" data-ref-id="false">ElectAdamWest website</a>.</p><p dir="ltr" style="">The free-to-play Family Guy: The Quest For Stuff launched last month for iOS and Android. For more on the game, be sure to read <a href="http://www.gamespot.com/articles/this-family-guy-game-wants-to-make-you-laugh-not-rob-your-wallet/1100-6418759/" data-ref-id="1100-6418759">GameSpot's extensive interview with TinyCo business head Andrew Green</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table><p dir="ltr" style=""> </p><p style=""> </p> Wed, 23 Apr 2014 12:40:00 -0700 http://www.gamespot.com/articles/family-guy-s-adam-west-wants-to-be-mayor-of-milwaukee-in-this-funny-new-quest-for-stuff-spot/1100-6419167/ http://www.gamespot.com/articles/snes-and-gba-remix-could-happen-but-will-require-fan-demand/1100-6419165/ <div data-embed-type="video" data-ref-id="2300-6418437" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418437/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">With the release of <a href="/nes-remix-2/" data-ref-id="false">NES Remix 2</a> this week, Nintendo will have developed two remixed compilations of classic games originally released for the Nintendo Entertainment System. NES games are hardly the only ones that lend themselves to being remixed, though, and it's possible games for the Super Nintendo or Game Boy Advance could be next--but the prospect of a GBA Remix or SNES Remix will be dependent on fan demand.</p><p dir="ltr" style="">"If we get a big enough cry for that, with a lot of people saying, 'Hey, we'd love to see more of these perhaps for the SNES, Game Boy, or Game Boy Advance,' then it would be something we can take a look at," NES Remix director Koichi Hayashida told <a href="http://www.ign.com/articles/2014/04/22/super-nintendo-remix-depends-on-fan-support" rel="nofollow" data-ref-id="false">IGN</a>. He also stated he has "a large desire to explore that very idea."</p><p dir="ltr" style="">NES and Game Boy games have been on Nintendo's Virtual Console service for some time. Game Boy Advance games, on the other hand, only recently became available for sale, albeit exclusively on the Wii U.</p><p dir="ltr" style="">According to Hayashida, fan support could also encourage Nintendo to explore the possibility of including classic third-party games in future Remix releases. (Everything in the first two NES Remix games was created by Nintendo.) He didn't offer any additional details on the prospect of this, although considering it would require the cooperation of third-party publishers, the possibility of this is not entirely up to Nintendo.</p><p style="">The original <a href="/nes-remix/" data-ref-id="false">NES Remix</a> was released in December, with the sequel set to be released this Friday, April 25. Both are available only on the Wii U--something we recently learned was due to a need for <a href="http://www.gamespot.com/articles/nes-remix-went-to-wii-u-because-it-needed-more-power-than-3ds-offers/1100-6419119/" data-ref-id="1100-6419119">more system power than the 3DS could easily provide</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em><strong>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></strong></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 12:30:00 -0700 http://www.gamespot.com/articles/snes-and-gba-remix-could-happen-but-will-require-fan-demand/1100-6419165/ http://www.gamespot.com/videos/the-gist-3-reasons-to-look-forward-to-child-of-lig/2300-6418462/ Jess tells you what's so awesome about the upcoming RPG from Ubisoft, and why it deserves your attention. Wed, 23 Apr 2014 12:00:00 -0700 http://www.gamespot.com/videos/the-gist-3-reasons-to-look-forward-to-child-of-lig/2300-6418462/ http://www.gamespot.com/articles/call-of-duty-player-loses-match-calls-in-swat-team-on-opponent/1100-6419164/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg" data-ref-id="1300-2369161"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1197/11970954/2369161-cod+ghosts_federation+day+rappel.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Some gamers might throw their controller or curse at the TV when they lose a Call of Duty match, but one player went much, much further this week.</p><p dir="ltr" style="">The <a href="http://nypost.com/2014/04/22/call-of-duty-loser-calls-in-swat-team-hoax-on-kid-who-beat-him/" rel="nofollow" data-ref-id="false"><em>New York Post</em> </a>reports that a Long Island prankster called police over Skype Tuesday and told them he was Rafael Castillo, a 17-year-old from Long Beach, NY. He reportedly informed the authorities that he had "just killed my mother and I might shoot more people," also giving police Castillo's address.</p><p dir="ltr" style="">Long Island police then dispatched helicopters and other emergency vehicles to the scene. In total, more than 60 officers were on site, including "elite members" of a special operations unit, the <em>New York Post</em> says.</p><p dir="ltr" style="">When police arrived at the home, Castillo's mother was in the kitchen, unscratched. The authorities then attempted for 20 minutes to get Castillo to come out of his room, but he apparently had headphones on and could not hear what was going on.</p><p dir="ltr" style="">Eventually, Castillo emerged from the room and it became apparent that no one was in any danger. Police said that the person who called in the prank likely tracked Castillo's IP address to find out where he lived. The hoaxer's identity and whereabouts are unknown, though police said they are trying to track this person down through digital means.</p><p style="">Pranks of this nature are nothing new, and are known popularly as "swatting." In this case, New York police spent time and resources responding to the hoax, but at least everyone was safe.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Wed, 23 Apr 2014 11:57:00 -0700 http://www.gamespot.com/articles/call-of-duty-player-loses-match-calls-in-swat-team-on-opponent/1100-6419164/ http://www.gamespot.com/articles/red-orchestra-2-free-on-steam-for-one-day/1100-6419162/ <p style=""> </p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2515386-red+orchestra+2.jpg" data-ref-id="1300-2515386" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2515386-red+orchestra+2.jpg" data-ref-id="1300-2515386"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2515386-red+orchestra+2.jpg"></a></figure><p dir="ltr" style=""><span>Realistic World War II shooter <a href="/red-orchestra-2-heroes-of-stalingrad/" data-ref-id="false">Red Orchestra 2: Heroes of Stalingrad</a> is free to download on Steam for the next 24 hours, courtesy of developer Tripwire Interactive.</span></p><p dir="ltr" style="">From now until April 24 at 10 a.m. Pacific, anyone with a Steam account can permanently add the first-person shooter to their library by clicking "Install Game" on its <a href="http://store.steampowered.com/app/35450/" rel="nofollow" data-ref-id="false">Steam page</a>.</p><p dir="ltr" style="">You'll get all of RO2's content, but none of what's included in the game's standalone expansion pack, <a href="/rising-storm/" data-ref-id="false">Rising Storm</a>, which continues to be sold separately for $20. This free release coincides with the recent launch of the Game of the Year edition of Rising Storm that includes all of the available content for Red Orchestra 2 and Rising Storm.</p><p style="">Red Orchestra 2 was originally released in September 2011. It was praised for its realism, although <a href="http://www.gamespot.com/reviews/red-orchestra-2-heroes-of-stalingrad-review/1900-6341622/" data-ref-id="1900-6341622">GameSpot's review</a> notes the punishing difficulty that stems from that realism may not be for everyone.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Wed, 23 Apr 2014 11:19:00 -0700 http://www.gamespot.com/articles/red-orchestra-2-free-on-steam-for-one-day/1100-6419162/


17.20 | 0 komentar | Read More

Gamespot's Site Mashup

Written By Kom Limpulnam on Rabu, 23 April 2014 | 17.21

Gamespot's Site MashupRobot Roller Derby Disco Dodgeball Highlights - Multiple PlayersHawken Early Access ReviewTrove Developer Commentary - Building a Voxel-Based Sandbox MMOBroken Sword 5: The Serpent's Curse - Part II ReviewThe Best Wii GamesGS News Update: Dragon Age: Inquisition trailer gives glimpse of story, announces release dateNew Ace Attorney goes back in time, stars Phoenix Wright's ancestorGS News - Dragon Age: Inquisition Release Date + Uncharted 4 At E3?!Minecraft update expands world customization; floating islands returnWill virtual reality really replace human interaction?Theatrhythm Final Fantasy sequel brings RPG rhythm action back to 3DSGS News Update: Borderlands PS3 going offline next monthPeggle 2 adds a new master and colorblind modeDragon Age: Inquisition digital deluxe includes soundtrack, mountsPreorder bonuses for The Witcher 3 at GOG will be "f***ing amazing"

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Wed, 23 Apr 2014 02:35:03 -0700 http://www.gamespot.com/videos/robot-roller-derby-disco-dodgeball-highlights-mult/2300-6418464/ How many easter egg candies will Chris and Mary have to eat due to defeat in Robot Roller Derby Disco Dodgeball. Tue, 22 Apr 2014 18:21:00 -0700 http://www.gamespot.com/videos/robot-roller-derby-disco-dodgeball-highlights-mult/2300-6418464/ http://www.gamespot.com/articles/hawken-early-access-review/1100-6419074/ <p style=""><i>GameSpot's early access reviews evaluate unfinished games that are nonetheless available for purchase by the public. While the games in question are not considered finished by their creators, you may still devote money, time, and bandwidth for the privilege of playing them before they are complete. The review below critiques a work in progress, and represents a snapshot of the game at the time of the review's publication.</i></p><p style="">Between <a href="/titanfall/" data-ref-id="false">Titanfal</a><a href="/titanfall/" data-ref-id="false">l</a>, <a href="/mechwarrior-online/" data-ref-id="false">MechWarrior Online</a>, and other recent offerings on the giant-battling-robot front, mech combat enthusiasts have an ever-growing range of options. Hawken's stunning sci-fi battlescapes and impressively detailed robot designs are an attractive wrapper for the more fast-and-furious flavor of online free-to-play mech shooter action found underneath its hood. Piloting these slick metal death machines into the fray hits a sweet spot that you won't find in similar games. The raw speed and energetic momentum infused into Hawken's online matches almost contradict the nature of the game's hulking combatants, yet this different breed of multiplayer mech battler brings a new level of excitement to the genre in a way that feels oh-so-right.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508367-0001.jpg" data-ref-id="1300-2508367" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508367-0001.jpg" data-ref-id="1300-2508367"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508367-0001.jpg"></a><figcaption>Are we on Tatooine, or what?</figcaption></figure><p style="">Lots of mech games do a decent enough job of making you feel like you're strapped into a huge hunk of walking metal, but Hawken really nails it with flair. Hopping into the cockpit and taking your first heavy steps into this atmospheric sci-fi realm is a wild ride. Everything, from the way the control panel rocks as you thunder along to the visual damage and bleating alarms that grow progressively intense as you get thrashed by incoming fire, adds tremendous weight to the piloting experience. The powerful sights and sounds that accompany your every move help to draw you deeper into your role with effortless ease, inciting battle lust in the process.</p><p style="">It's easy to be wooed by this pleasant sensory overload, but pausing for too long to admire your well-armed ride and the meticulously detailed surroundings is a fatal mistake. Hawken's firefights move at a fast clip. Despite their girth and heft on the battlefield, mechs are surprisingly agile, thanks to fuel-powered jump jets that let you sidestep incoming fire, leap over obstacles, glide short distances, and hover in place. This mobility is great, because it doesn't detract from the impact of being a mech pilot, and it keeps matches flowing. Even in larger battles, you can quickly find yourself flanked and torn asunder, leading you to make a hasty retreat so you can find a safe spot from which to deploy a repair drone. That's not a surefire stopgap to avoid getting sent to the scrap heap, however.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508369-0003.png" data-ref-id="1300-2508369" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508369-0003.png" data-ref-id="1300-2508369"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508369-0003.png"></a><figcaption>The bigger they are, the bigger they 'splode.</figcaption></figure><p style="">Hawken encourages a "stick together, stay alive" mentality--both through many natural elements of its design and in overt voice-overs suggesting as much--that spurs strategic teamwork. Taking time to repair on the battlefield is a dicey affair, because it's a slow process that leaves you vulnerable. Without a pal to watch your back, you're easy prey. Careful spotting and thoughtful sensor array placement are equally important. With a quick tap of a key, you can call out enemies on sight or even send out a distress signal to encourage teammates to flock to your location to lend a hand. All of this helps build a strong team dynamic that boosts the excitement when your squad clicks.</p><p style="">The high energy flow of standard free-for-all and team deathmatches is fun in its own right and excellent for scoring experience and currency to beef up your mech fleet. That said, the epic scope of Hawken's other core modes holds a very different kind of thrill. Missile Assault puts a cool spin on point capture, since every missile station your team controls continually hurls rockets skyward. You can actually stand and watch each missile race off into the distance and collide with your foe's towering base structure, which collapses in spectacular explosions if you manage to wrest victory from your enemy's grasp.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508368-0002.png" data-ref-id="1300-2508368" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508368-0002.png" data-ref-id="1300-2508368"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508368-0002.png"></a><figcaption>I've got your back, comrade!</figcaption></figure><p style="">Siege mode ramps up the spectacle to an even grander scale with longer matches that involve hauling energy around the map and capturing antiaircraft cannons as you fight away. Powering up your base launches your team's Star Destroyer-style battleship, which pushes across the sky and hammers away at the enemy base until it destroys it or is shot down. These modes are a blast, and they do a phenomenal job of making your skirmishes feel like they're a critical part of a bigger conflict.</p><p style="">Hawken sports some impressive battlefield designs. Maps are massive. They sprawl out in all directions and mix in high vantage points, loads of obstacles to use for cover, and subterranean regions to fight through. They're gorgeous too, and visually diverse enough to keep match cycles feeling fresh. You duke it out across murky swamps, dark forests, bright sci-fi cityscapes, dusty dune settlements, icy tundras, and more. This diversity extends to the wide assortment of mechs you pilot.</p><blockquote data-align="center" data-size="large"><p style="">Taking time to repair on the battlefield is a dicey affair, because it's a slow process that leaves you vulnerable. Without a pal to watch your back, you're easy prey.</p></blockquote><p style="">From light and zippy scout mechs to more-sluggish heavily armored brutes and everything in between, there's a ride for all tastes and fighting styles. Different handling, armor, weapon loadouts, and combat roles also leave lots of room for tactical variety. Picking off foes through the scope of a long-range sniper mech offers a different kind of satisfaction from hopping into an ordnance-heavy mech and deluging the enemy with clusters of rockets. Other specialties and special abilities are geared toward support, assault, assassination, and defense to round out your options. Despite their strengths and weaknesses, the mechs are balanced enough that none of them feel overpowered.</p><p style="">Unlocking them, unfortunately, can be a slow and tedious process if you don't want to shell out a bit of real cash for bonus experience boosts or instant-unlock access to speed things along. Experience you gain in battle goes toward your overall pilot level as well as the individual mechs you use in a given encounter, and leveling up grants you access to new mechs, weapons, and accessories to purchase. That's all fine, except that the more you switch up your mechs in battle, the slower you progress is with each individual mech.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508372-0005.png" data-ref-id="1300-2508372" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508372-0005.png" data-ref-id="1300-2508372"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508372-0005.png"></a><figcaption>Mayday! Maydayyyy!</figcaption></figure><p style="">Almost everything you can buy in the game, ranging from optional custom color schemes and decorations to mechs and weapon components, can be bought with accumulated in-game cash you accrue through playing matches. It's just faster to unlock these items with paid meteor credits. But even if you want a little nudge to ease the grind, temporary XP and money boosters are quite cheap. On the whole, nothing is outrageously expensive, so it all comes down to a matter of patience and playtime.</p><p style="">The sheer time it takes to make substantive progress across your mech fleet is a muddy point in an otherwise excellent game. Does it have a huge impact on the overall quality of the experience? Not really. Hawken is plenty of fun as a free ride, and it's worth sinking a bit of real money into it to ease the slower stretches and fully customize your favorite killer robo-suits. This mech shooter goes far above and beyond what you'd expect in a free-to-play offering, with an impressive visual design and intense, rewarding gameplay to match.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>What's There?</strong></p></td><td><p style=""><em><strong>17 mechs to pilot and upgrade, lots of big battlegrounds, excellent and unique large-scale battle modes, and seemingly customization options.</strong></em></p></td></tr><tr><td><p style=""><strong>What's to Come?</strong></p></td><td><p style=""><em><strong>Hawken is in the late stages of development, and much of the development focus currently seems to be on fine-tuning match making, making sure any bugs are stomped, and adding additional detail. You can, however, expect to see some new mechs in future updates.</strong></em></p></td></tr><tr><td><p style=""><strong>What Does it Cost?</strong></p></td><td><p style=""><strong><em>Nothing, unless you feel inclined to spend money to speed up you mech fleet's progression and customization. Shelling out actual real-world cash lets you unlock mechs early, grab XP and coin earning boosts, and outfit your mechs faster.</em></strong></p></td></tr><tr><td><p style=""><strong>When Will it Be Finished?</strong></p></td><td><p style=""><em><strong>No specific word yet on a final release, but Hawken already looks and feels like a finished product.</strong></em></p></td></tr><tr><td><p style=""><strong>What's the Verdict?</strong></p></td><td><p style=""><em><strong>Hawken is more than just an excellent free-to-play multiplayer shooter: it's mech combat done right. The game gorgeous and a blast to play, but leveling-up requires patience and a bit of grinding.</strong></em></p><p style=""><em><strong> </strong></em></p></td></tr></tbody></table> Tue, 22 Apr 2014 18:03:00 -0700 http://www.gamespot.com/articles/hawken-early-access-review/1100-6419074/ http://www.gamespot.com/videos/trove-developer-commentary-building-a-voxel-based-/2300-6418463/ Maxwell McGee sits down with the fine folks of Trion Worlds to discuss Trove, their sandbox MMO with a primarily community-generated world. Tue, 22 Apr 2014 17:53:00 -0700 http://www.gamespot.com/videos/trove-developer-commentary-building-a-voxel-based-/2300-6418463/ http://www.gamespot.com/reviews/broken-sword-5-the-serpent-s-curse-part-ii-review/1900-6415739/ <p style="">The camera slowly pans over the rolling yellow and green hills of Catalonia, a Spanish community nestled between France and the Mediterranean Sea. In Broken Sword 5: The Serpent's Curse, George Stobbart and Nico Collard leave London and Paris behind, traveling to this quiet landscape after deciphering clues hidden within a painting that stands at the center of a murderous conspiracy.</p><p style="">Mere hours before they stepped out onto the Spanish countryside, they were rescued from atop a burning building, set alight by one of the game's key antagonists: a man whose true identity and purpose remain unknown. As George and Nico are standing at the dilapidated entryway of the Castell del Sants, the tragic epicenter of the story, the pensive calm is shattered by gunfire aimed at them from inside the building--out of the frying pan and into the firing range.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512454-0001.jpg" data-ref-id="1300-2512454" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512454-0001.jpg" data-ref-id="1300-2512454"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2512454-0001.jpg"></a><figcaption>George is visited by a nightmare from the past.</figcaption></figure><p style="">The two protagonists leave the first chapter with the elusive painting La Malediccio in hand. The enigmatic Gnostic imagery that enshrouds the canvas has led George and Nico to the aging castell, where they hope to decipher the meaning behind its cryptic symbology. They are soon led to a gorgeous town in the scenic Spanish mountainside, and later, to the parched amber sands of modern-day Iraq. The game discards the urban sprawls and embraces nature, a move that bolsters the impact of the already impressive aesthetics. The hand-painted environments range in scope from imposing mountains, which are home to soaring eagles, to archaic monasteries and Gnostic shrines stained and cracked with age.</p><p style="">Since the first episode's release late last year, the developer has released a large update allowing you to make the game match your current resolution. If you run your computer at a 1080p resolution, you now have the option to make the game match your settings, which should improve many of the finer details within the environments. The visuals are not without some problems, such as the occasional dropped frames and animation oddities. Thankfully, graphical issues are rare. The second part doesn't come free of other glitches, however. There is a small chance the game will crash directly to the desktop. Worse than that, I once loaded my quick-save file to discover that George and Nico had completely disappeared from the scene. Though I could click on objects to hear George's internal monologue describing them, he had somehow vanished into the ether. Luckily, I had another save file to fall back on.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512455-0003.jpg" data-ref-id="1300-2512455" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512455-0003.jpg" data-ref-id="1300-2512455"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2512455-0003.jpg"></a><figcaption>Characters from prior games in the series make an appearance.</figcaption></figure><p style="">The game touches upon some heady subjects, mostly revolving around the conflict between Gnostic and Dominican Christians. The second part delves even more deeply than the first, covering the religious theme of two "opposing sides": the devout, who believe the world is ruled by order, and those who embrace freedom of human expression, and don't devote their lives to following traditional theisms. George, a skeptical man by nature, stands in between. He is presented with a challenge: follow one side over the other or, perhaps, find a balance between the two. Not unlike prior games in the series, Broken Sword 5 also delves into the metaphysical realm late in the game.</p><p style="">Broken Sword 5's second chapter puts more focus on puzzle solving over the investigations involving exploration and the conversations that established the first part. The move makes the chapter an even more linear adventure than before, discarding the map system that allowed you to warp between locations tracking down clues. Some of the puzzles are noticeably more difficult, demanding more chin rubbing than usual. They challenge you to decipher messages such as a telegram yellowed by age and an ancient artifact on which lies the directions to a lost biblical paradise.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512456-0002.jpg" data-ref-id="1300-2512456" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512456-0002.jpg" data-ref-id="1300-2512456"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2512456-0002.jpg"></a><figcaption>The game includes stunning Spanish locales.</figcaption></figure><p style="">Though the puzzles still deliver satisfaction when completed, most aren't especially engaging, nor are they anything that hasn't been experienced in adventure games before. Others, however, adhere to the series' penchant for including complex puzzles you solve by using an eclectic mix of items stored in your inventory--the Broken Sword series has long been known for its unusual puzzles and their intricate, sometimes-out-of-the-box solutions. During the second chapter, you control George as he hammers out a religious tune using cans of paint and an old oil drum. In another moment, he fixes a complicated piece of hardware using a biscuit-loving cockroach, named Trevor, which occupies an empty matchbox that George has carried around since early into the first half of the game.</p><p style="">With the map system discarded, the game funnels you onto a path broken up by brief moments of puzzle solving. It's a shame, because the linearity removes the need to explore the world and engage in conversations, which I found to be the most memorable part of the game's first half. I was enthralled by characters who populated the starting chapter of Broken Sword 5, and their departure causes the game to lose some depth and energy.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512458-0006.jpg" data-ref-id="1300-2512458" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512458-0006.jpg" data-ref-id="1300-2512458"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2512458-0006.jpg"></a><figcaption>Travel from the Spanish countryside to Iraq.</figcaption></figure><p style="">The second part isn't completely devoid of narration, however, and moments of interaction are fortified with strong writing and voice acting. The protagonists are briefly joined by a new ally, Eva Sanchez, and George is reunited with two old friends who graced the first two Broken Sword games, Duane and Pearl Henderson. Much to George's chagrin, the disgruntled goat that gave nightmares to those who played <a href="/reviews/broken-sword-the-shadow-of-the-templars-review/1900-2859008/" data-ref-id="1900-2859008">Broken Sword: The Shadow of the Templars</a> makes a return early in the second half of The Serpent's Curse. But fear not: the goat that some publications dubbed one of the most difficult puzzles ever is graciously declawed, providing a simpler puzzle, and is mainly there for nostalgia--perhaps to evoke a little terror as well.</p><p style="">Broken Sword 5's second part is noticeably shorter, coming in at fewer than five hours when compared to the first part's six, and its linear nature diminishes the joy of exploration. Nevertheless, Broken Sword 5: The Serpent's Curse is a solid installment in the nearly 20-year-old franchise, delivering a captivating story with great characters and loads of good-natured humor. We'll have to see if the combination is enough to warrant another adventure, but until then, The Serpent's Curse achieves its goals, giving George and Nico one more shot at the limelight.</p> Tue, 22 Apr 2014 17:01:00 -0700 http://www.gamespot.com/reviews/broken-sword-5-the-serpent-s-curse-part-ii-review/1900-6415739/ http://www.gamespot.com/articles/the-best-wii-games/1100-6419146/ <p style="">If you're looking purely at sales numbers for the last generation of consoles, Nintendo's Wii was far and away at the top of the pile, selling more units than the PlayStation 3 and Xbox 360. Despite this, there are plenty of people who think that there were no "good" games released for Nintendo's groundbreaking console. We're here to bust that myth with our list of the must-have games for the Wii. Do you agree with our choices? Sound off in the comments below.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514545-dkcountryreturns.jpg" data-ref-id="1300-2514545" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514545-dkcountryreturns.jpg" data-ref-id="1300-2514545"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514545-dkcountryreturns.jpg"></a><figcaption>Click below to see more screens from our top Nintendo Wii games.</figcaption></figure><figure data-embed-type="gallery" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514547-blackops.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514548-dsextraction.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514549-kirbyepicyarn.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514550-mariokartwii.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514551-metroidprime3.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514552-monsterhuntertri.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514553-nomoreheroes.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514554-okami.jpg" data-ref-id="1300-2514547,1300-2514548,1300-2514549,1300-2514550,1300-2514551,1300-2514552,1300-2514553,1300-2514554" data-resize-urls="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514547-blackops.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514548-dsextraction.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514549-kirbyepicyarn.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514550-mariokartwii.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514551-metroidprime3.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514552-monsterhuntertri.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514553-nomoreheroes.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514554-okami.jpg" data-resized="" data-resize-url=""><a href="http://static.gamespot.com/uploads/original/225/2256286/2514547-blackops.jpg" data-ref-id="1300-2514547" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514547-blackops.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514548-dsextraction.jpg" data-ref-id="1300-2514548" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514548-dsextraction.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514549-kirbyepicyarn.jpg" data-ref-id="1300-2514549" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514549-kirbyepicyarn.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514550-mariokartwii.jpg" data-ref-id="1300-2514550" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514550-mariokartwii.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514551-metroidprime3.jpg" data-ref-id="1300-2514551" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514551-metroidprime3.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514552-monsterhuntertri.jpg" data-ref-id="1300-2514552" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514552-monsterhuntertri.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514553-nomoreheroes.jpg" data-ref-id="1300-2514553" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514553-nomoreheroes.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514554-okami.jpg" data-ref-id="1300-2514554" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514554-okami.jpg"></a></figure><p style=""> </p><h4><a href="http://www.gamespot.com/call-of-duty-black-ops/" data-ref-id="false">Call of Duty Black Ops</a></h4><p style="">"Call of Duty: Black Ops on the Wii is almost every bit as excellent as its HD console counterparts. New modes and mechanics give a jolt of energy to the lively competitive multiplayer; the engrossing new campaign is one of the best in the series; Combat Training mode allows anyone to enjoy the thrills of arena combat; and Zombies mode provides a goofy, gory diversion." -- <a href="http://www.gamespot.com/reviews/call-of-duty-black-ops-review/1900-6283948/" data-ref-id="1900-6283948">Read our review</a></p><h4><a href="http://www.gamespot.com/donkey-kong-country-returns/" data-ref-id="false">Donkey Kong Country Returns</a></h4><p style="">"Donkey Kong Country Returns doesn't hide behind any gimmicks. This is a traditional take on 2D platformers, and it excels because the brilliant level design makes old obstacles seem new again. Every level hides a new surprise, and you'll replay them over and over again not only to nab every hidden collectible, but also because they're exquisitely entertaining." -- <a href="http://www.gamespot.com/reviews/donkey-kong-country-returns-review/1900-6284420/" data-ref-id="1900-6284420">Read our review</a></p><h4><a href="http://www.gamespot.com/kirbys-epic-yarn/" data-ref-id="false">Kirby's Epic Yarn</a></h4><p style="">"Kirby's Epic Yarn makes it clear from the get-go that it is an adorable game that will put a smile on your face through its outstanding visual design, but the delights go much deeper than the delectable aesthetics. Clever levels with varied objectives make it a blast to play, and though the main story is way too easy, there are at least challenging minigames to unlock for those who want to test their reflexes." -- <a href="http://www.gamespot.com/reviews/kirbys-epic-yarn-review/1900-6282135/" data-ref-id="1900-6282135">Read our review</a></p><h4><a href="http://www.gamespot.com/mario-kart-wii/" data-ref-id="false">Mario Kart Wii</a></h4><p style="">"The all-new stunt system, simplified drifting mechanics, natural motion controls, and expansive online integration all come together in a single package that, despite a few hiccups, is one of the best and most accessible experiences available on the Nintendo Wii." -- <a href="http://www.gamespot.com/reviews/mario-kart-wii-review/1900-6189936/" data-ref-id="1900-6189936">Read our review</a></p><h4><a href="http://www.gamespot.com/rock-band-3/" data-ref-id="false">Rock Band 3</a></h4><p style="">"Rock Band 3 not only introduces new and exciting things to the world of rhythm games, but it does almost everything better than those that have come before it. When it comes to accessible, inventive, and immensely entertaining music video games, nobody does it better than Rock Band 3." -- <a href="http://www.gamespot.com/reviews/rock-band-3-review/1900-6283058/" data-ref-id="1900-6283058">Read our review</a></p><h4><a href="http://www.gamespot.com/metroid-prime-3-corruption/" data-ref-id="false">Metroid Prime 3: Corruption</a></h4><p style="">"If you expected Metroid Prime 3: Corruption to be a high-quality continuation of the series, you'd be right. And yes, the Wii controls are terrific and intuitive, so if you hoped that controlling bounty hunter Samus Aran would be a dream, that wish has been granted, too." -- <a href="http://www.gamespot.com/reviews/metroid-prime-3-corruption-review/1900-6177714/" data-ref-id="1900-6177714">Read our review</a></p><h4><a href="http://www.gamespot.com/monster-hunter-tri/" data-ref-id="false">Monster Hunter Tri</a></h4><p style="">"This action/role-playing series finally reaches its potential with Tri, which renders its wild paradise in beautiful detail and lets you team up with friends or strangers online to tame it. A few of the game's facets are stubbornly mired in the past, such as a couple of awkward control issues and some online oddities. But this is, finally, what Monster Hunter had the potential to be all along: intense, involving, and most importantly, great fun." -- <a href="http://www.gamespot.com/reviews/monster-hunter-tri-review/1900-6260226/" data-ref-id="1900-6260226">Read our review</a></p><h4><a href="http://www.gamespot.com/new-super-mario-bros-wii/" data-ref-id="false">New Super Mario Bros Wii</a></h4><p style="">"New Super Mario Bros. Wii has more than nostalgia to back it up. While it doesn't stray too far from what's come before it, New Super Mario Bros. Wii's tight gameplay, multitude of secrets, accessibility for newcomers thanks to the nifty Super Guide, and some fun multiplayer additions all add up to a great platformer that Mario fans and nonfans alike should enjoy." -- <a href="http://www.gamespot.com/reviews/new-super-mario-bros-wii-review/1900-6239677/" data-ref-id="1900-6239677">Read our review</a></p><h4><a href="http://www.gamespot.com/no-more-heroes/" data-ref-id="false">No More Heroes</a></h4><p style="">"The fantastic combat is more than enough reason to revisit No More Heroes. This time, SUDA-51 has delivered a game that can match its absurd premise with equally stimulating gameplay, making for one of the most unique and satisfying action games in recent memory." -- <a href="http://www.gamespot.com/reviews/no-more-heroes-review/1900-6185000/" data-ref-id="1900-6185000">Read our review</a></p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514556-punchout.jpg" data-ref-id="1300-2514556" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514556-punchout.jpg" data-ref-id="1300-2514556"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514556-punchout.jpg"></a><figcaption>Click below to see more screens from our top Nintendo Wii games.</figcaption></figure><figure data-embed-type="gallery" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514557-re4.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514558-rockband3.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514559-superpapermario.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514560-supersmashbrosbrawl.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514561-tatsunoko.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514562-thelaststory.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514563-twilightprincess.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514564-warioware.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514565-wiifit.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514566-zack.jpg" data-ref-id="1300-2514557,1300-2514558,1300-2514559,1300-2514560,1300-2514561,1300-2514562,1300-2514563,1300-2514564,1300-2514565,1300-2514566" data-resize-urls="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514557-re4.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514558-rockband3.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514559-superpapermario.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514560-supersmashbrosbrawl.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514561-tatsunoko.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514562-thelaststory.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514563-twilightprincess.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514564-warioware.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514565-wiifit.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514566-zack.jpg" data-resized="" data-resize-url=""><a href="http://static.gamespot.com/uploads/original/225/2256286/2514557-re4.jpg" data-ref-id="1300-2514557" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514557-re4.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514558-rockband3.jpg" data-ref-id="1300-2514558" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514558-rockband3.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514559-superpapermario.jpg" data-ref-id="1300-2514559" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514559-superpapermario.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514560-supersmashbrosbrawl.jpg" data-ref-id="1300-2514560" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514560-supersmashbrosbrawl.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514561-tatsunoko.jpg" data-ref-id="1300-2514561" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514561-tatsunoko.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514562-thelaststory.jpg" data-ref-id="1300-2514562" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514562-thelaststory.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514563-twilightprincess.jpg" data-ref-id="1300-2514563" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514563-twilightprincess.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514564-warioware.jpg" data-ref-id="1300-2514564" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514564-warioware.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514565-wiifit.jpg" data-ref-id="1300-2514565" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514565-wiifit.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514566-zack.jpg" data-ref-id="1300-2514566" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514566-zack.jpg"></a></figure><h4> </h4><h4><a href="http://www.gamespot.com/okami/" data-ref-id="false">Okami</a></h4><p style="">"There's much more to this game than you've probably come to expect from the typical action adventure experience, and the game is so well crafted from top to bottom that it's bound to impress just about anyone who gives it a chance." -- <a href="http://www.gamespot.com/reviews/okami-review/1900-6157846/" data-ref-id="1900-6157846">Read our review</a></p><h4><a href="http://www.gamespot.com/punch-out/" data-ref-id="false">Punch-Out!!</a></h4><p style="">"Although the Wii version of Punch-Out plays almost identically to the NES original, the formula is still as intense, addictive, and fun as it ever was. The roster is mostly composed of fighters from the earlier games, but they are as exhilarating to fight now as they were the first time and come with a number of new moves and techniques that will flummox even the more hardened Punch-Out veterans." -- <a href="http://www.gamespot.com/reviews/punch-out-review/1900-6210054/" data-ref-id="1900-6210054">Read our review</a></p><h4><a href="http://www.gamespot.com/resident-evil-4/" data-ref-id="false">Resident Evil 4</a></h4><p style="">"The best games are worth playing through all over again. Not only does RE4 itself remain a heart-pounding thrill ride and a modern classic, but the Wii Remote and Nunchuk controls breathe new life into a game that is still a treat to play." -- <a href="http://www.gamespot.com/reviews/resident-evil-4-wii-edition-review/1900-6172762/" data-ref-id="1900-6172762">Read our review</a></p><h4><a href="http://www.gamespot.com/dead-space-extraction/" data-ref-id="false">Dead Space: Extraction</a></h4><p style="">"Dead Space Extraction has been built from the ground up to offer a more strategic, story-oriented experience that acts as a second meaningful entry in the Dead Space universe. Extraction pulls no punches and delivers an uncompromised horror experience, complete with the series' famous strategic dismemberment, spooky atmosphere, and intense action." -- <a href="http://www.gamespot.com/reviews/dead-space-extraction-review/1900-6230774/" data-ref-id="1900-6230774">Read our review</a></p><h4><a href="http://www.gamespot.com/super-mario-galaxy-2/" data-ref-id="false">Super Mario Galaxy 2</a></h4><p style="">"It's the expertly designed levels that will keep you coming back, even after you've seen everything this game has to offer, just to experience it one more time. This is an instant classic that belongs alongside the best games Nintendo has ever created." -- <a href="http://www.gamespot.com/reviews/super-mario-galaxy-2-review/1900-6263170/" data-ref-id="1900-6263170">Read our review</a></p><h4><a href="http://www.gamespot.com/super-paper-mario/" data-ref-id="false">Super Paper Mario</a></h4><p style="">"Super Paper Mario stands as an engaging and fun Wii game that's well worth your time. Super Paper Mario's humorous story, accessible gameplay, inventive design, cool visual style, and impressive amount of content give it an undeniable charm. Anyone with a Wii should check it out." -- <a href="http://www.gamespot.com/reviews/super-paper-mario-review/1900-6168805/" data-ref-id="1900-6168805">Read our review</a></p><h4><a href="http://www.gamespot.com/super-smash-bros-brawl/" data-ref-id="false">Super Smash Bros. Brawl</a></h4><p style="">"Whether you're a diehard Smash Bros. fanatic or a neophyte brawler, you'll be pleased to know that Super Smash Bros. Brawl includes a plethora of impressive characters, features, and game modes, and is more accessible and fun than ever before." -- <a href="http://www.gamespot.com/reviews/super-smash-bros-brawl-review/1900-6187411/" data-ref-id="1900-6187411">Read our review</a></p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514569-smg2.jpg" data-ref-id="1300-2514569" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514569-smg2.jpg" data-ref-id="1300-2514569"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514569-smg2.jpg"></a><figcaption>Super Mario Galaxy 2 is one of the best games ever. Ever.</figcaption></figure><h4> </h4><h4><a href="http://www.gamespot.com/tatsunoko-vs-capcom-ultimate-all-stars/" data-ref-id="false">Tatsunoko vs Capcom: Ultimate All Stars</a></h4><p style="">"While fighting veterans will revel in Tatsunoko vs. Capcom's deeply satisfying combat, the game is without a doubt one of the easiest in the genre to jump into, thanks to control schemes that cater to everyone from brawling neophytes to air combo aficionados." -- <a href="http://www.gamespot.com/reviews/tatsunoko-vs-capcom-ultimate-all-stars-review/1900-6246956/" data-ref-id="1900-6246956">Read our review</a></p><h4><a href="http://www.gamespot.com/the-last-story/" data-ref-id="false">The Last Story</a></h4><p style="">"It's a familiar tale, but The Last Story is far from a familiar game. It's a deep, fast-paced JRPG, that evolves the genre in ways that enhance its existing tropes, without stripping away at its soul." -- <a href="http://www.gamespot.com/reviews/the-last-story-review/1900-6351134/" data-ref-id="1900-6351134">Read our review</a></p><h4><a href="http://www.gamespot.com/the-legend-of-zelda-twilight-princess/" data-ref-id="false">The Legend of Zelda: Twilight Princess</a></h4><p style="">"Twilight Princess is a great game that stays extremely true to the Zelda franchise's past. That's excellent news for fans of the series, who'll find in Twilight Princess a true-blue Zelda game with updated visuals, some new twists, plenty of challenging puzzles, and a faithful dedication to the series' roots." -- <a href="http://www.gamespot.com/reviews/the-legend-of-zelda-twilight-princess-review/1900-6161993/" data-ref-id="1900-6161993">Read our review</a></p><h4><a href="http://www.gamespot.com/warioware-smooth-moves/" data-ref-id="false">WarioWare: Smooth Moves</a></h4><p style="">"This game is totally built around the Wii Remote and maintains, if not surpasses, the level of absolute random insanity that has made the whole series so appealing. It's a terrific use of the Wii's unique control features, it looks amazing, and in short, it should be a part of your library." -- <a href="http://www.gamespot.com/reviews/warioware-smooth-moves-review/1900-6164180/" data-ref-id="1900-6164180">Read our review</a></p><h4><a href="http://www.gamespot.com/wii-fit/" data-ref-id="false">Wii Fit</a></h4><p style="">"Wii Fit takes the whole concept of games as exercise to a new level with the inclusion of a balance board peripheral that can tell you on the fly exactly how well--or how poorly--you're doing with its various activities. As such, Nintendo is heavily marketing this innovative title as a mixture of fitness and fun, and for the most part it works." -- <a href="http://www.gamespot.com/reviews/wii-fit-review/1900-6190546/" data-ref-id="1900-6190546">Read our review</a></p><h4><a href="http://www.gamespot.com/wii-sports-resort/" data-ref-id="false">Wii Sports Resort</a></h4><p style="">"holiday. Wii Sports Resort shines as a fun, accessible, and varied multiplayer experience, and while not all of its minigames are top-notch, there's plenty here to make this a great party game for any Wii owner." -- <a href="http://www.gamespot.com/reviews/wii-sports-resort-review/1900-6213652/" data-ref-id="1900-6213652">Read our review</a></p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514568-xenoblade.jpg" data-ref-id="1300-2514568" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514568-xenoblade.jpg" data-ref-id="1300-2514568"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514568-xenoblade.jpg"></a><figcaption>Xenoblade in action.</figcaption></figure><h4> </h4><h4><a href="http://www.gamespot.com/xenoblade-chronicles/" data-ref-id="false">Xenoblade Chronicles</a></h4><p style="">"It has everything that seasoned JRPG veterans are looking for, but it also manages to lift the barrier for entry for those new to the genre. It retains the traditions it wants to and modernises the aspects it needs to. It's not only one of the best JRPGs in years; it's also one of the best RPGs regardless of subgenre. Xenoblade Chronicles is a captivating, magical game which deserves to be hailed as the revolution it is." -- <a href="http://www.gamespot.com/reviews/xenoblade-chronicles-review/1900-6329918/" data-ref-id="1900-6329918">Read our review</a></p><h4><a href="http://www.gamespot.com/zack-and-wiki-quest-for-barbaros-treasure/" data-ref-id="false">Zack and Wiki Quest for Barbaros' Treasure</a></h4><p style="">"It might not win you over with its characters or story, but it will with its wonderfully crafted puzzles and sharp control mechanics. It's just the sort of game Wii owners have been pining for, the sort of game that blends accessibility and challenge into one seamless whole, and does it without devolving into yet another minigame collection." -- <a href="http://www.gamespot.com/reviews/zack-and-wiki-quest-for-barbaros-treasure-review/1900-6181499/" data-ref-id="1900-6181499">Read our review</a></p><h4><a href="http://www.gamespot.com/the-house-of-the-dead-overkill/" data-ref-id="false">House of the Dead: Overkill</a></h4><p style="">"Overkill reinvents the aging shooter series for the better with an over-the-top grindhouse theme that resonates in its every aspect, from the hilarious story to the fantastic vintage soundtrack." -- <a href="http://www.gamespot.com/reviews/the-house-of-the-dead-overkill-review/1900-6204688/" data-ref-id="1900-6204688">Read our review</a></p><p style=""><em>* GameSpot's Best Of Lists will updated periodically as new games worthy of inclusion are released on their respective platforms.</em></p> Tue, 22 Apr 2014 16:59:00 -0700 http://www.gamespot.com/articles/the-best-wii-games/1100-6419146/ http://www.gamespot.com/videos/gs-news-update-dragon-age-inquisition-trailer-give/2300-6418459/ BioWare announces October 7 launch date for its upcoming fantasy RPG; new trailer sets up the story. Tue, 22 Apr 2014 16:47:00 -0700 http://www.gamespot.com/videos/gs-news-update-dragon-age-inquisition-trailer-give/2300-6418459/ http://www.gamespot.com/articles/new-ace-attorney-goes-back-in-time-stars-phoenix-wright-s-ancestor/1100-6419147/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2514501-phoenix+wright.jpg" data-ref-id="1300-2514501" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2514501-phoenix+wright.jpg" data-ref-id="1300-2514501"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2514501-phoenix+wright.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Series creator Shu Takumi is at work on a brand-new Ace Attorney game that takes the series more than a century into the past.</p><p dir="ltr" style="">According to details from the latest <em>Famitsu</em> (as translated by <a href="http://www.siliconera.com/2014/04/22/new-ace-attorney-game-will-take-place-meiji-period-japan/" rel="nofollow" data-ref-id="false">Siliconera</a>), The Great Ace Attorney is set during Japan's Meiji period, which took place from 1868 - 1912. Players will assume the role of Ryunosuke Naruhodo, an ancestor of Phoenix Wright (whose last name is Naruhodo in Japanese).</p><p dir="ltr" style="">The game is set to come to 3DS and will be directed by Takumi. Also involved with development is producer Shintaro Kojima, whose previous work includes the Monster Hunter series.</p><p style="">Details beyond the setting and names--which, keep in mind, haven't yet been announced in English--were not shared.</p><p style="">The most recent game in the Ace Attorney series to be released in North America was <a href="/phoenix-wright-ace-attorney-dual-destinies/" data-ref-id="false">Phoenix Wright: Ace Attorney - Dual Destinies</a> for 3DS last October. Meanwhile, the spin-off <a href="/professor-layton-vs-ace-attorney/" data-ref-id="false">Professor Layton vs. Phoenix Wright</a> is scheduled for release on 3DS sometime this year.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 16:20:00 -0700 http://www.gamespot.com/articles/new-ace-attorney-goes-back-in-time-stars-phoenix-wright-s-ancestor/1100-6419147/ http://www.gamespot.com/videos/gs-news-dragon-age-inquisition-release-date-unchar/2300-6418455/ Brand new trailers for Dragon Age: Inquisition and Lords of the Fallen appear, and we get a few more details about what's going on with Uncharted 4! Tue, 22 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-dragon-age-inquisition-release-date-unchar/2300-6418455/ http://www.gamespot.com/articles/minecraft-update-expands-world-customization-floating-islands-return/1100-6419145/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=2rdgMwJyE6w" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F2rdgMwJyE6w%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D2rdgMwJyE6w&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F2rdgMwJyE6w%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><a href="/minecraft/" data-ref-id="false">Minecraft</a> is a game all about freedom and customization, so the upcoming 1.8 update--which introduces new customization options for Minecraft's terrain generator--should be an especially welcome one.</p><p dir="ltr" style="">As demonstrated in the video above, the update provides players with new options when creating a world. There are now 16 sliders that dictate the terrain that is to be generated in addition to options for enabling and disabling things like lava oceans and water lakes. More advanced users are free to type in specific values for many of these aspects. Those simply interested in trying something different from what they're used to can choose from seven presets made by Mojang or find those created and shared by other players.</p><p dir="ltr" style="">The presets shown in the video give some sense of what's possible using these new options: One turns nearly every bit of land into an enormous mountain, one submerges the entire world underwater, and another scatters floating islands (which are making a comeback in this update) throughout the world.</p><p style="">A release date for the 1.8 update has not yet been announced. Developer Jens Bergensten said on <a href="https://twitter.com/jeb_/status/441203859328106496" rel="nofollow" data-ref-id="false">Twitter</a> in March that his best guess for its launch was sometime in May.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 15:48:00 -0700 http://www.gamespot.com/articles/minecraft-update-expands-world-customization-floating-islands-return/1100-6419145/ http://www.gamespot.com/articles/will-virtual-reality-really-replace-human-interaction/1100-6419043/ <p style="">The future of virtual reality has never seemed brighter. The <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">pioneering Oculus VR company was bought for $2 billion by Facebook last month</a>, and <a href="http://www.gamespot.com/articles/sony-announces-ps4-virtual-reality-initiative-project-morpheus/1100-6418391/" data-ref-id="1100-6418391">Sony is even getting into the game with their Project Morpheus.</a> But is the tech just a fad, or does it really have a chance of going mainstream this time?</p><p style="">Oculus CEO Palmer Luckey voiced some <a href="http://www.gamespot.com/articles/oculus-creator-if-you-can-perfectly-simulate-reality-why-do-you-need-to-actually-go-see-people-in-real-life/1100-6419008/" data-ref-id="1100-6419008">strong opinions about VR's future at PAX East this month</a> stating, "If you can perfectly simulate reality, why do you need to actually go see people in real life?" and, "I think there's almost no way that traditional displays will be around in a couple decades because it just won't be feasible." Admittedly, he has a vested interest in the Oculus doing well, but how realistic are his claims? GameSpot's editors share their thoughts below.</p><div data-embed-type="video" data-ref-id="2300-6412837" data-width="100%" data-height="100%"><iframe src="/videos/embed/6412837/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h3 dir="ltr">Eddie Makuch - Is this the real life, or is this just fantasy?</h3><p dir="ltr" style="">"If you can perfectly simulate reality, why do you need to actually go see people in real life?" When I first read this quote from 21-year-old Oculus Rift creator Palmer Luckey I was deeply disturbed. It's a comment that challenges everything you think you know. What he's really asking is: What if everything you think you know is a lie or at least a half truth? If the reality in which we think we live right now can be perfectly simulated, then is it a "real" reality at all? Or is it just a <em>Matrix</em>-like projection? What does it mean to be real anyway? These are big questions that I'm not sure Luckey ever intended to drum up, but here we are all the same.</p><p style="">I place significant value in seeing and interacting with people face-to-face. I also enjoy spending time outdoors, feeling the wind on my skin or the touch of water on my feet. These are experiences that I deem to be "real." But if Luckey is right, if virtual reality technology can progress to a point where what I deem to be "real" and what headsets like Oculus Rift can project becomes indistinguishable, then he's truly onto an idea that could shake the world. There is a deeper and more profound philosophical discussion to be had here, but I am not in any way equipped to engage in that.</p><blockquote data-size="small" data-align="right"><p style="">Assuming VR headsets cost $200 each, that's a pretty significant premium if I want to have some friends over to watch a game or a movie in VR.</p></blockquote><p dir="ltr" style="">The grand promise of virtual reality headsets is that when you put them on, your brain is fully tricked into believing it's somewhere else. I have tried out virtual reality technology and the current iteration does not come anywhere close to meeting this lofty goal. It could some day, and the resources from Facebook will no doubt help, but let's not get ahead of ourselves here. Luckey's job is to sell you on the idea of virtual reality, and while I see the potential, the immediate results have left much to be desired.</p><p dir="ltr" style="">Regarding Luckey's claim about virtual reality technology like Oculus Rift replacing traditional displays over the next 10-20 years, I don't think that's going to happen unless VR headsets become very inexpensive. Right now, I can pay $300 for a 32" 1080p HD TV that I can enjoy with a group of friends in the living room. Assuming VR headsets cost $200 each, that's a pretty significant premium if I want to have some friends over to watch a game or a movie in VR. Not to mention I need a place to store all of those headsets! Of course, if VR gathers steam, and with Facebook behind it, it seems likely that it will, then price will come down over time. Still, I generally do not like the idea of putting something on my head to watch what I can already see without assistance.</p><h3>Kevin VanOrd - A future no one wants</h3><p dir="ltr" style="">Whenever I express my misgivings about Oculus Rift to its greatest advocates, I'm always told how I have to use it to really understand its potential. It's true that my time with the Oculus Rift has been limited, but my doubts have never been based on the quality of the Oculus experience. Instead, my doubts has been practical ones based on the way I consume games and other visual media like television and films. Specifically, I don't always want to be fully immersed.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2508573-8680481039-24554.jpg" data-ref-id="1300-2508573" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2508573-8680481039-24554.jpg" data-ref-id="1300-2508573"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2508573-8680481039-24554.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">There are those times, of course, in which I want to exist in a fully simulated reality. I think we all share in those moments; otherwise, why would concepts like Star Trek's holodeck capture our collective imagination? But much of my game playing and TV watching is done casually. I grab a few rounds of <a href="/titanfall/" data-ref-id="false">Titanfall</a> while dinner is cooking, I watch reruns while cleaning the living room, I reach over and pet the cat while exploring Tamriel in <a href="/the-elder-scrolls-online/" data-ref-id="false">The Elder Scrolls Online</a>. Yes, I would greatly appreciate being able to play a survival horror game while fully immersed in its setting; yes, I would love to watch <em>Game of Thrones</em> without any distraction. But most of the time, I don't want to attach something to my head that demands my attention for every moment it's strapped there.</p><blockquote data-size="small" data-align="left"><p dir="ltr" style="">I don't want intensity to be the defining factor of every game I play and show I watch.</p></blockquote><p dir="ltr" style="">There's an innate intensity to using the Oculus Rift that makes it well-suited to a very specific circumstance. But I don't want intensity to be the defining factor of every game I play and show I watch. And I surely don't want that kind of intensity to characterize the time I spend watching television with friends, when I would rather engage directly with them.</p><p dir="ltr" style="">Make no mistake: the technology is neat, but Luckey's personal vision of the future is a surreal tragicomedy that reminds me of the vast spaceship the heroic robot visits in the second half of Wall-E, where the residents speed along in their hoverchairs, using displays to speak to people seated within arm's length. Even if I did believe that Luckey's bizarre goal to physically separate us in favor of virtual interaction was feasible--which I absolutely do not--I still wouldn't want that kind of future. I'm hardly a technophobe, but I'm disturbed by a man that would outright state that he wants his product not just to enhance reality, but to replace it.</p><h3 dir="ltr">Peter Brown - Relax, it's not a dystopian daydream</h3><p style=""> </p><p style="">Palmer Luckey is never short of thoughts on the potential for virtual reality, which isn't surprising given that he's made it his life's work, so to speak. Just last week, he claimed that once VR matures to its full potential, it may someday be capable of supplanting human interaction. A statement like that raises red flags for a lot of people, and they begin to draw comparisons to mad men from dystopian films and comic books as evidence of Luckey's folly.</p><p style=""> </p><p style=""> </p><p style="">To them I say: "Relax, please." By Luckey's own admission, the fully realized VR that he's talking about may never come to pass, and he's not suggesting that VR is better than real life. Luckey is plainly stating that if VR were to mature to the point that it can provide an experience that was indistinguishable from reality, we would have to ask ourselves why we value one experience over the other. The answer to that question is different for every person, and my personal belief is that VR, as it is today and as it could be in the future, isn't inherently evil, so there's no reason that we shouldn't pursue it.</p><p style=""> </p><blockquote data-size="small" data-align="left"><p dir="ltr" style="">Nobody is forcing VR on us, and delving into full immersion will be a choice.</p></blockquote><p style="">We don't live in a fictional world like <em>The Matrix</em> where a falsified reality is imposed upon the human race against its will. Nobody is forcing VR on us. Delving into full immersion will be a choice, and I am absolutely interested in experimenting with the technology if it ever comes to pass.</p><p style="">During the same interview, Luckey asserts his belief that head-mounted displays like the Rift will replace traditional displays, potentially in 10 years. In this case, I think he's blindly ignoring the benefits of the way we currently consume media. I completely agree with some of his points, specifically that TVs are more expensive to produce and ship, and that there are applications and scenarios where a HMD will make more practical sense, but when it comes to consuming media in a group setting, traditional displays make the most sense. Do I expect there to be local, VR multiplayer games down the road? Yes, because I've already played some, but I seriously doubt that their existence, along with the associated cost of manufacturing and shipping displays, will lead to a complete HMD takeover.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2508572-2606523706-24575.jpg" data-ref-id="1300-2508572" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2508572-2606523706-24575.jpg" data-ref-id="1300-2508572"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2508572-2606523706-24575.jpg"></a></figure><p style=""> </p><h3>Justin Haywald - Time keeps on slipping into the future</h3><p style="">When Luckey says that in 10-20 years VR could supplant traditional screens, everyone imagines people sitting at home with these massive, expensive Oculus sets attached to their heads. That's a ridiculous future, and of course it's not going to happen.</p><p style="">But that's not the future Luckey is positing. In 20 years, or even in 10 years, the technology that we use to create those experiences will be smaller, better, and cheaper, and it'll probably also be almost unrecognizable. When you compare the massive cell phones from the '80s to the svelte mobile computers we use now, you can get a sense for this technology has the potential to change and adapt to everyday use.</p><p style="">And maybe it's not ideal, but what if you could get an Oculus for free? As a trade-off, maybe you have to link it to your Facebook account and you'll see targeted ads when you use that service. That raises completely separate arguments about privacy and how we share content with the public, but the point is there are solutions for getting this kind of tech into everyone's hands.</p><p style="">Maybe a VR future isn't the wonderful utopia we might imagine, but it's not as impossible as we might think.</p><table data-max-width="true"><tbody><tr><td> </td></tr></tbody></table><p style=""><em>You've read our thoughts, but what do you think about the future of VR? Let us know in the comments below!</em></p><p style=""> </p> Tue, 22 Apr 2014 15:42:00 -0700 http://www.gamespot.com/articles/will-virtual-reality-really-replace-human-interaction/1100-6419043/ http://www.gamespot.com/articles/theatrhythm-final-fantasy-sequel-brings-rpg-rhythm-action-back-to-3ds/1100-6419144/ <div data-embed-type="video" data-ref-id="2300-6418442" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418442/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">The sequel to Final Fantasy music game <a href="/theatrhythm-final-fantasy/" data-ref-id="false">Theatrhythm</a>, <a href="/theatrhythm-final-fantasy-curtain-call/" data-ref-id="false">Theatrhythm Final Fantasy: Curtain Call</a>, is coming to the 3DS in North America later this year, Square Enix has announced.</p><p dir="ltr" style="">Much like its predecessor, Curtain Call has players tapping along to songs made famous by Final Fantasy games from throughout the series. 221 songs in all are included, including tracks from <a href="/final-fantasy-tactics/" data-ref-id="false">Final Fantasy Tactics</a> and animated film <em>Advent Children </em>right up to the most recent games in the franchise, <a href="/final-fantasy-xiv-online-a-realm-reborn/" data-ref-id="false">Final Fantasy XIV: A Realm Reborn</a> and <a href="/lightning-returns-final-fantasy-xiii/" data-ref-id="false">Lightning Returns: Final Fantasy XIII</a>.</p><p dir="ltr" style="">More than 60 playable characters, also from a variety of past Final Fantasy games, are featured as well. These include the likes of <a href="/final-fantasy-vii/" data-ref-id="false">Final Fantasy VII</a>'s Barret, <a href="/crisis-core-final-fantasy-vii/" data-ref-id="false">Crisis Core</a>'s Zack, and <a href="/final-fantasy-x-2/" data-ref-id="false">Final Fantasy X-2</a>'s Yuna, as well as lesser-known characters such as spin-off <a href="/final-fantasy-mystic-quest/" data-ref-id="false">Final Fantasy Mystic Quest</a>'s Benjamin.</p><p dir="ltr" style="">Curtain Call offers a competitive head-to-head mode for battling other players in addition to a Quest Medley mode that allow players to choose their path through "unique" quests of varying lengths. As they make their way through the game, players will collect cards that can in turn be used to boost characters' stats.</p><p style="">Square Enix didn't provide a specific release date for Curtain Call, only saying it will be available "later this year" for $39.99.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 15:01:00 -0700 http://www.gamespot.com/articles/theatrhythm-final-fantasy-sequel-brings-rpg-rhythm-action-back-to-3ds/1100-6419144/ http://www.gamespot.com/videos/gs-news-update-borderlands-ps3-going-offline-next-/2300-6418453/ Online support for PlayStation 3 version of Gearbox's 2009 game coming to an end May 31 as a result of GameSpy shutdown. Tue, 22 Apr 2014 14:28:00 -0700 http://www.gamespot.com/videos/gs-news-update-borderlands-ps3-going-offline-next-/2300-6418453/ http://www.gamespot.com/articles/peggle-2-adds-a-new-master-and-colorblind-mode/1100-6419143/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2512411-peggle2.jpg" data-ref-id="1300-2512411" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2512411-peggle2.jpg" data-ref-id="1300-2512411"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2512411-peggle2.jpg"></a></figure><p style="">The <a href="/peggle-2/" data-ref-id="false" data-mce-href="/peggle-2/">Peggle 2</a> store, which has been listed in the game's main menu since launch but been inaccessible, is now live and brings it with it a brand new Peggle master for players to purchase.</p><p dir="ltr" style="">Windy the Fairy is the game's sixth master and features the Fairy Flock power. With it, anytime a green peg is activated, four random blue pegs will turn into purple ones worth many more points.</p><p dir="ltr" style="">Windy is the main addition in the newly released Windy's Master Pack DLC. In addition to her, the DLC includes 10 new levels, 10 new trials, 30 objectives, three costumes, and three achievements for $1.99. This is the first premium DLC to be released for Peggle 2 since its launch on the Xbox One in December.</p><p style="">Also new to the game today is a colorblind mode that can be toggled on in the Options menu. Like the update adding Duel mode last month, colorblind support comes as part of a free update that is now available.</p><table data-max-width="true" class="mceItemTable"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/TheSmokingManX">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table><p style=""><br /></p> Tue, 22 Apr 2014 13:54:00 -0700 http://www.gamespot.com/articles/peggle-2-adds-a-new-master-and-colorblind-mode/1100-6419143/ http://www.gamespot.com/articles/dragon-age-inquisition-digital-deluxe-includes-soundtrack-mounts/1100-6419141/ <div data-embed-type="video" data-ref-id="2300-6418440" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418440/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Players looking to get a slightly more robust version of upcoming BioWare RPG <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a> have at least one option open to them, as Electronic Arts today announced the PC digital deluxe version.</p><p dir="ltr" style="">For a $10 premium--this version is priced at $69.99 on <a href="https://www.origin.com/en-us/store/buy/dragon-age-inquisition/pc-download/base-game/digital-deluxe-edition-ANW.html" rel="nofollow" data-ref-id="false">Origin</a>--players get a variety of digital goodies. Those include a digital soundtrack and unspecific "digital content" still to be announced, as well as the Flames of the Inquisition DLC pack (consisting of new weapons, armor, and a mount) that will be offered to those who preorder the standard version of the game.</p><p dir="ltr" style="">Also included are three items to help set you apart in the world of Inquisition: a throne made from a dragon skull called the Skyhold Throne, a horned mount called Red Hart Halla, and a Bog Unicorn mount, which is hopefully more intimidating than it sounds.</p><p dir="ltr" style="">A proper physical collector's edition of Inquisition has yet to be announced, though BioWare continues to indicate one is coming. The official Dragon Age Twitter account sent out a <a href="https://twitter.com/dragonage/status/458663844563656705" rel="nofollow" data-ref-id="false">tweet</a> today saying an announcement regarding the collector's edition will be made in the "next few weeks." It also told fans eager to preorder the game today to hold off a bit longer if they were interested in the collector's edition.</p><p dir="ltr" style="">One day after the game's <a href="http://www.gamespot.com/articles/gender-neutral-dragon-age-inquisition-box-art-revealed/1100-6419114/" data-ref-id="1100-6419114">box art was revealed</a>, we learned today that Inquisition will arrive on all platforms --Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC--<a href="http://www.gamespot.com/articles/dragon-age-inquisition-release-date-announced-new-gameplay-trailer-sets-up-the-story/1100-6419128/" data-ref-id="1100-6419128">on October 7</a>. While the Xbox 360 and PS3 versions won't look as good as the others, BioWare says the gameplay itself <a href="http://www.gamespot.com/articles/dragon-age-inquisition-for-xbox-360-ps3-won-t-look-as-good-as-xbox-one-ps4-but-there-s-no-gameplay-compromises/1100-6419125/" data-ref-id="1100-6419125">hasn't been compromised</a> in order to work on those systems.</p><p style="">For more on Inquisition, check out GameSpot's newly published <a href="http://www.gamespot.com/articles/balancing-freedom-and-story-in-dragon-age-inquisition/1100-6419121/" data-ref-id="1100-6419121">interview with executive producer Mark Darrah</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 13:12:00 -0700 http://www.gamespot.com/articles/dragon-age-inquisition-digital-deluxe-includes-soundtrack-mounts/1100-6419141/ http://www.gamespot.com/articles/preorder-bonuses-for-the-witcher-3-at-gog-will-be-f-ing-amazing/1100-6419142/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/3/6/6/6/2043666-702759_20130612_001.jpg" data-ref-id="1300-2043666" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/3/6/6/6/2043666-702759_20130612_001.jpg" data-ref-id="1300-2043666"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/3/6/6/6/2043666-702759_20130612_001.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">If you preorder <a href="/the-witcher-3-wild-hunt/" data-ref-id="false">The Witcher 3: Wild Hunt</a> from CD Projekt Red's own virtual storefront, <a href="http://www.gog.com/" rel="nofollow" data-ref-id="false">GOG</a>, it sounds like you're in for a treat. The preorder bonuses for the game there will be "f***ing amazing," according to studio head Marcin Iwinski.</p><p dir="ltr" style="">"There was a question here...about how good the Witcher 3 preorder [bonuses] will be on GOG; it will be f***ing amazing, guys," Iwinski said during a <a href="http://www.twitch.tv/gogcom" rel="nofollow" data-ref-id="false">Twitch stream this afternoon</a>, but unfortunately, he did not say more.</p><p dir="ltr" style="">We followed up with him after the stream ended for more information, but he wouldn't budge. "It will be excellent and that's all I can say right now," he said.</p><p dir="ltr" style="">The Witcher 3 is not yet available for preorder at GOG. CD Projekt Red <a href="http://www.gamespot.com/articles/witcher-dev-drm-is-worst-thing-in-the-gaming-industry/1100-6407588/" data-ref-id="1100-6407588">stands defiantly against DRM</a>, so that's one bonus already that PC gamers can expect if they buy the game through GOG.</p><p dir="ltr" style="">Originally scheduled to release this fall, CD Projekt Red <a href="http://www.gamespot.com/articles/the-witcher-3-delayed-to-february-2015-for-xbox-one-ps4-and-pc/1100-6418237/" data-ref-id="1100-6418237">recently delayed The Witcher 3 to February 2015</a>. In addition to PC, the game is coming to Xbox One and PlayStation 4. Iwinski said previously that releasing the game on Xbox 360 or PlayStation 3, and keeping its spirit intact, <a href="http://www.gamespot.com/articles/witcher-3-for-xbox-360-or-ps3-would-be-impossible-dev-says/1100-6417274/" data-ref-id="1100-6417274">would be impossible</a>.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 22 Apr 2014 13:00:00 -0700 http://www.gamespot.com/articles/preorder-bonuses-for-the-witcher-3-at-gog-will-be-f-ing-amazing/1100-6419142/

Gamespot's Site MashupRobot Roller Derby Disco Dodgeball Highlights - Multiple PlayersHawken Early Access ReviewTrove Developer Commentary - Building a Voxel-Based Sandbox MMOBroken Sword 5: The Serpent's Curse - Part II ReviewThe Best Wii GamesGS News Update: Dragon Age: Inquisition trailer gives glimpse of story, announces release dateNew Ace Attorney goes back in time, stars Phoenix Wright's ancestorGS News - Dragon Age: Inquisition Release Date + Uncharted 4 At E3?!Minecraft update expands world customization; floating islands returnWill virtual reality really replace human interaction?Theatrhythm Final Fantasy sequel brings RPG rhythm action back to 3DSGS News Update: Borderlands PS3 going offline next monthPeggle 2 adds a new master and colorblind modeDragon Age: Inquisition digital deluxe includes soundtrack, mountsPreorder bonuses for The Witcher 3 at GOG will be "f***ing amazing"

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Wed, 23 Apr 2014 02:35:03 -0700 http://www.gamespot.com/videos/robot-roller-derby-disco-dodgeball-highlights-mult/2300-6418464/ How many easter egg candies will Chris and Mary have to eat due to defeat in Robot Roller Derby Disco Dodgeball. Tue, 22 Apr 2014 18:21:00 -0700 http://www.gamespot.com/videos/robot-roller-derby-disco-dodgeball-highlights-mult/2300-6418464/ http://www.gamespot.com/articles/hawken-early-access-review/1100-6419074/ <p style=""><i>GameSpot's early access reviews evaluate unfinished games that are nonetheless available for purchase by the public. While the games in question are not considered finished by their creators, you may still devote money, time, and bandwidth for the privilege of playing them before they are complete. The review below critiques a work in progress, and represents a snapshot of the game at the time of the review's publication.</i></p><p style="">Between <a href="/titanfall/" data-ref-id="false">Titanfal</a><a href="/titanfall/" data-ref-id="false">l</a>, <a href="/mechwarrior-online/" data-ref-id="false">MechWarrior Online</a>, and other recent offerings on the giant-battling-robot front, mech combat enthusiasts have an ever-growing range of options. Hawken's stunning sci-fi battlescapes and impressively detailed robot designs are an attractive wrapper for the more fast-and-furious flavor of online free-to-play mech shooter action found underneath its hood. Piloting these slick metal death machines into the fray hits a sweet spot that you won't find in similar games. The raw speed and energetic momentum infused into Hawken's online matches almost contradict the nature of the game's hulking combatants, yet this different breed of multiplayer mech battler brings a new level of excitement to the genre in a way that feels oh-so-right.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508367-0001.jpg" data-ref-id="1300-2508367" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508367-0001.jpg" data-ref-id="1300-2508367"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508367-0001.jpg"></a><figcaption>Are we on Tatooine, or what?</figcaption></figure><p style="">Lots of mech games do a decent enough job of making you feel like you're strapped into a huge hunk of walking metal, but Hawken really nails it with flair. Hopping into the cockpit and taking your first heavy steps into this atmospheric sci-fi realm is a wild ride. Everything, from the way the control panel rocks as you thunder along to the visual damage and bleating alarms that grow progressively intense as you get thrashed by incoming fire, adds tremendous weight to the piloting experience. The powerful sights and sounds that accompany your every move help to draw you deeper into your role with effortless ease, inciting battle lust in the process.</p><p style="">It's easy to be wooed by this pleasant sensory overload, but pausing for too long to admire your well-armed ride and the meticulously detailed surroundings is a fatal mistake. Hawken's firefights move at a fast clip. Despite their girth and heft on the battlefield, mechs are surprisingly agile, thanks to fuel-powered jump jets that let you sidestep incoming fire, leap over obstacles, glide short distances, and hover in place. This mobility is great, because it doesn't detract from the impact of being a mech pilot, and it keeps matches flowing. Even in larger battles, you can quickly find yourself flanked and torn asunder, leading you to make a hasty retreat so you can find a safe spot from which to deploy a repair drone. That's not a surefire stopgap to avoid getting sent to the scrap heap, however.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508369-0003.png" data-ref-id="1300-2508369" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508369-0003.png" data-ref-id="1300-2508369"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508369-0003.png"></a><figcaption>The bigger they are, the bigger they 'splode.</figcaption></figure><p style="">Hawken encourages a "stick together, stay alive" mentality--both through many natural elements of its design and in overt voice-overs suggesting as much--that spurs strategic teamwork. Taking time to repair on the battlefield is a dicey affair, because it's a slow process that leaves you vulnerable. Without a pal to watch your back, you're easy prey. Careful spotting and thoughtful sensor array placement are equally important. With a quick tap of a key, you can call out enemies on sight or even send out a distress signal to encourage teammates to flock to your location to lend a hand. All of this helps build a strong team dynamic that boosts the excitement when your squad clicks.</p><p style="">The high energy flow of standard free-for-all and team deathmatches is fun in its own right and excellent for scoring experience and currency to beef up your mech fleet. That said, the epic scope of Hawken's other core modes holds a very different kind of thrill. Missile Assault puts a cool spin on point capture, since every missile station your team controls continually hurls rockets skyward. You can actually stand and watch each missile race off into the distance and collide with your foe's towering base structure, which collapses in spectacular explosions if you manage to wrest victory from your enemy's grasp.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508368-0002.png" data-ref-id="1300-2508368" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508368-0002.png" data-ref-id="1300-2508368"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508368-0002.png"></a><figcaption>I've got your back, comrade!</figcaption></figure><p style="">Siege mode ramps up the spectacle to an even grander scale with longer matches that involve hauling energy around the map and capturing antiaircraft cannons as you fight away. Powering up your base launches your team's Star Destroyer-style battleship, which pushes across the sky and hammers away at the enemy base until it destroys it or is shot down. These modes are a blast, and they do a phenomenal job of making your skirmishes feel like they're a critical part of a bigger conflict.</p><p style="">Hawken sports some impressive battlefield designs. Maps are massive. They sprawl out in all directions and mix in high vantage points, loads of obstacles to use for cover, and subterranean regions to fight through. They're gorgeous too, and visually diverse enough to keep match cycles feeling fresh. You duke it out across murky swamps, dark forests, bright sci-fi cityscapes, dusty dune settlements, icy tundras, and more. This diversity extends to the wide assortment of mechs you pilot.</p><blockquote data-align="center" data-size="large"><p style="">Taking time to repair on the battlefield is a dicey affair, because it's a slow process that leaves you vulnerable. Without a pal to watch your back, you're easy prey.</p></blockquote><p style="">From light and zippy scout mechs to more-sluggish heavily armored brutes and everything in between, there's a ride for all tastes and fighting styles. Different handling, armor, weapon loadouts, and combat roles also leave lots of room for tactical variety. Picking off foes through the scope of a long-range sniper mech offers a different kind of satisfaction from hopping into an ordnance-heavy mech and deluging the enemy with clusters of rockets. Other specialties and special abilities are geared toward support, assault, assassination, and defense to round out your options. Despite their strengths and weaknesses, the mechs are balanced enough that none of them feel overpowered.</p><p style="">Unlocking them, unfortunately, can be a slow and tedious process if you don't want to shell out a bit of real cash for bonus experience boosts or instant-unlock access to speed things along. Experience you gain in battle goes toward your overall pilot level as well as the individual mechs you use in a given encounter, and leveling up grants you access to new mechs, weapons, and accessories to purchase. That's all fine, except that the more you switch up your mechs in battle, the slower you progress is with each individual mech.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2508372-0005.png" data-ref-id="1300-2508372" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2508372-0005.png" data-ref-id="1300-2508372"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2508372-0005.png"></a><figcaption>Mayday! Maydayyyy!</figcaption></figure><p style="">Almost everything you can buy in the game, ranging from optional custom color schemes and decorations to mechs and weapon components, can be bought with accumulated in-game cash you accrue through playing matches. It's just faster to unlock these items with paid meteor credits. But even if you want a little nudge to ease the grind, temporary XP and money boosters are quite cheap. On the whole, nothing is outrageously expensive, so it all comes down to a matter of patience and playtime.</p><p style="">The sheer time it takes to make substantive progress across your mech fleet is a muddy point in an otherwise excellent game. Does it have a huge impact on the overall quality of the experience? Not really. Hawken is plenty of fun as a free ride, and it's worth sinking a bit of real money into it to ease the slower stretches and fully customize your favorite killer robo-suits. This mech shooter goes far above and beyond what you'd expect in a free-to-play offering, with an impressive visual design and intense, rewarding gameplay to match.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>What's There?</strong></p></td><td><p style=""><em><strong>17 mechs to pilot and upgrade, lots of big battlegrounds, excellent and unique large-scale battle modes, and seemingly customization options.</strong></em></p></td></tr><tr><td><p style=""><strong>What's to Come?</strong></p></td><td><p style=""><em><strong>Hawken is in the late stages of development, and much of the development focus currently seems to be on fine-tuning match making, making sure any bugs are stomped, and adding additional detail. You can, however, expect to see some new mechs in future updates.</strong></em></p></td></tr><tr><td><p style=""><strong>What Does it Cost?</strong></p></td><td><p style=""><strong><em>Nothing, unless you feel inclined to spend money to speed up you mech fleet's progression and customization. Shelling out actual real-world cash lets you unlock mechs early, grab XP and coin earning boosts, and outfit your mechs faster.</em></strong></p></td></tr><tr><td><p style=""><strong>When Will it Be Finished?</strong></p></td><td><p style=""><em><strong>No specific word yet on a final release, but Hawken already looks and feels like a finished product.</strong></em></p></td></tr><tr><td><p style=""><strong>What's the Verdict?</strong></p></td><td><p style=""><em><strong>Hawken is more than just an excellent free-to-play multiplayer shooter: it's mech combat done right. The game gorgeous and a blast to play, but leveling-up requires patience and a bit of grinding.</strong></em></p><p style=""><em><strong> </strong></em></p></td></tr></tbody></table> Tue, 22 Apr 2014 18:03:00 -0700 http://www.gamespot.com/articles/hawken-early-access-review/1100-6419074/ http://www.gamespot.com/videos/trove-developer-commentary-building-a-voxel-based-/2300-6418463/ Maxwell McGee sits down with the fine folks of Trion Worlds to discuss Trove, their sandbox MMO with a primarily community-generated world. Tue, 22 Apr 2014 17:53:00 -0700 http://www.gamespot.com/videos/trove-developer-commentary-building-a-voxel-based-/2300-6418463/ http://www.gamespot.com/reviews/broken-sword-5-the-serpent-s-curse-part-ii-review/1900-6415739/ <p style="">The camera slowly pans over the rolling yellow and green hills of Catalonia, a Spanish community nestled between France and the Mediterranean Sea. In Broken Sword 5: The Serpent's Curse, George Stobbart and Nico Collard leave London and Paris behind, traveling to this quiet landscape after deciphering clues hidden within a painting that stands at the center of a murderous conspiracy.</p><p style="">Mere hours before they stepped out onto the Spanish countryside, they were rescued from atop a burning building, set alight by one of the game's key antagonists: a man whose true identity and purpose remain unknown. As George and Nico are standing at the dilapidated entryway of the Castell del Sants, the tragic epicenter of the story, the pensive calm is shattered by gunfire aimed at them from inside the building--out of the frying pan and into the firing range.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512454-0001.jpg" data-ref-id="1300-2512454" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512454-0001.jpg" data-ref-id="1300-2512454"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2512454-0001.jpg"></a><figcaption>George is visited by a nightmare from the past.</figcaption></figure><p style="">The two protagonists leave the first chapter with the elusive painting La Malediccio in hand. The enigmatic Gnostic imagery that enshrouds the canvas has led George and Nico to the aging castell, where they hope to decipher the meaning behind its cryptic symbology. They are soon led to a gorgeous town in the scenic Spanish mountainside, and later, to the parched amber sands of modern-day Iraq. The game discards the urban sprawls and embraces nature, a move that bolsters the impact of the already impressive aesthetics. The hand-painted environments range in scope from imposing mountains, which are home to soaring eagles, to archaic monasteries and Gnostic shrines stained and cracked with age.</p><p style="">Since the first episode's release late last year, the developer has released a large update allowing you to make the game match your current resolution. If you run your computer at a 1080p resolution, you now have the option to make the game match your settings, which should improve many of the finer details within the environments. The visuals are not without some problems, such as the occasional dropped frames and animation oddities. Thankfully, graphical issues are rare. The second part doesn't come free of other glitches, however. There is a small chance the game will crash directly to the desktop. Worse than that, I once loaded my quick-save file to discover that George and Nico had completely disappeared from the scene. Though I could click on objects to hear George's internal monologue describing them, he had somehow vanished into the ether. Luckily, I had another save file to fall back on.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512455-0003.jpg" data-ref-id="1300-2512455" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512455-0003.jpg" data-ref-id="1300-2512455"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2512455-0003.jpg"></a><figcaption>Characters from prior games in the series make an appearance.</figcaption></figure><p style="">The game touches upon some heady subjects, mostly revolving around the conflict between Gnostic and Dominican Christians. The second part delves even more deeply than the first, covering the religious theme of two "opposing sides": the devout, who believe the world is ruled by order, and those who embrace freedom of human expression, and don't devote their lives to following traditional theisms. George, a skeptical man by nature, stands in between. He is presented with a challenge: follow one side over the other or, perhaps, find a balance between the two. Not unlike prior games in the series, Broken Sword 5 also delves into the metaphysical realm late in the game.</p><p style="">Broken Sword 5's second chapter puts more focus on puzzle solving over the investigations involving exploration and the conversations that established the first part. The move makes the chapter an even more linear adventure than before, discarding the map system that allowed you to warp between locations tracking down clues. Some of the puzzles are noticeably more difficult, demanding more chin rubbing than usual. They challenge you to decipher messages such as a telegram yellowed by age and an ancient artifact on which lies the directions to a lost biblical paradise.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512456-0002.jpg" data-ref-id="1300-2512456" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512456-0002.jpg" data-ref-id="1300-2512456"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2512456-0002.jpg"></a><figcaption>The game includes stunning Spanish locales.</figcaption></figure><p style="">Though the puzzles still deliver satisfaction when completed, most aren't especially engaging, nor are they anything that hasn't been experienced in adventure games before. Others, however, adhere to the series' penchant for including complex puzzles you solve by using an eclectic mix of items stored in your inventory--the Broken Sword series has long been known for its unusual puzzles and their intricate, sometimes-out-of-the-box solutions. During the second chapter, you control George as he hammers out a religious tune using cans of paint and an old oil drum. In another moment, he fixes a complicated piece of hardware using a biscuit-loving cockroach, named Trevor, which occupies an empty matchbox that George has carried around since early into the first half of the game.</p><p style="">With the map system discarded, the game funnels you onto a path broken up by brief moments of puzzle solving. It's a shame, because the linearity removes the need to explore the world and engage in conversations, which I found to be the most memorable part of the game's first half. I was enthralled by characters who populated the starting chapter of Broken Sword 5, and their departure causes the game to lose some depth and energy.</p><figure data-align="right" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2512458-0006.jpg" data-ref-id="1300-2512458" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2512458-0006.jpg" data-ref-id="1300-2512458"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2512458-0006.jpg"></a><figcaption>Travel from the Spanish countryside to Iraq.</figcaption></figure><p style="">The second part isn't completely devoid of narration, however, and moments of interaction are fortified with strong writing and voice acting. The protagonists are briefly joined by a new ally, Eva Sanchez, and George is reunited with two old friends who graced the first two Broken Sword games, Duane and Pearl Henderson. Much to George's chagrin, the disgruntled goat that gave nightmares to those who played <a href="/reviews/broken-sword-the-shadow-of-the-templars-review/1900-2859008/" data-ref-id="1900-2859008">Broken Sword: The Shadow of the Templars</a> makes a return early in the second half of The Serpent's Curse. But fear not: the goat that some publications dubbed one of the most difficult puzzles ever is graciously declawed, providing a simpler puzzle, and is mainly there for nostalgia--perhaps to evoke a little terror as well.</p><p style="">Broken Sword 5's second part is noticeably shorter, coming in at fewer than five hours when compared to the first part's six, and its linear nature diminishes the joy of exploration. Nevertheless, Broken Sword 5: The Serpent's Curse is a solid installment in the nearly 20-year-old franchise, delivering a captivating story with great characters and loads of good-natured humor. We'll have to see if the combination is enough to warrant another adventure, but until then, The Serpent's Curse achieves its goals, giving George and Nico one more shot at the limelight.</p> Tue, 22 Apr 2014 17:01:00 -0700 http://www.gamespot.com/reviews/broken-sword-5-the-serpent-s-curse-part-ii-review/1900-6415739/ http://www.gamespot.com/articles/the-best-wii-games/1100-6419146/ <p style="">If you're looking purely at sales numbers for the last generation of consoles, Nintendo's Wii was far and away at the top of the pile, selling more units than the PlayStation 3 and Xbox 360. Despite this, there are plenty of people who think that there were no "good" games released for Nintendo's groundbreaking console. We're here to bust that myth with our list of the must-have games for the Wii. Do you agree with our choices? Sound off in the comments below.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514545-dkcountryreturns.jpg" data-ref-id="1300-2514545" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514545-dkcountryreturns.jpg" data-ref-id="1300-2514545"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514545-dkcountryreturns.jpg"></a><figcaption>Click below to see more screens from our top Nintendo Wii games.</figcaption></figure><figure data-embed-type="gallery" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514547-blackops.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514548-dsextraction.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514549-kirbyepicyarn.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514550-mariokartwii.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514551-metroidprime3.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514552-monsterhuntertri.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514553-nomoreheroes.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514554-okami.jpg" data-ref-id="1300-2514547,1300-2514548,1300-2514549,1300-2514550,1300-2514551,1300-2514552,1300-2514553,1300-2514554" data-resize-urls="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514547-blackops.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514548-dsextraction.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514549-kirbyepicyarn.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514550-mariokartwii.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514551-metroidprime3.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514552-monsterhuntertri.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514553-nomoreheroes.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514554-okami.jpg" data-resized="" data-resize-url=""><a href="http://static.gamespot.com/uploads/original/225/2256286/2514547-blackops.jpg" data-ref-id="1300-2514547" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514547-blackops.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514548-dsextraction.jpg" data-ref-id="1300-2514548" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514548-dsextraction.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514549-kirbyepicyarn.jpg" data-ref-id="1300-2514549" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514549-kirbyepicyarn.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514550-mariokartwii.jpg" data-ref-id="1300-2514550" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514550-mariokartwii.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514551-metroidprime3.jpg" data-ref-id="1300-2514551" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514551-metroidprime3.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514552-monsterhuntertri.jpg" data-ref-id="1300-2514552" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514552-monsterhuntertri.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514553-nomoreheroes.jpg" data-ref-id="1300-2514553" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514553-nomoreheroes.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514554-okami.jpg" data-ref-id="1300-2514554" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514554-okami.jpg"></a></figure><p style=""> </p><h4><a href="http://www.gamespot.com/call-of-duty-black-ops/" data-ref-id="false">Call of Duty Black Ops</a></h4><p style="">"Call of Duty: Black Ops on the Wii is almost every bit as excellent as its HD console counterparts. New modes and mechanics give a jolt of energy to the lively competitive multiplayer; the engrossing new campaign is one of the best in the series; Combat Training mode allows anyone to enjoy the thrills of arena combat; and Zombies mode provides a goofy, gory diversion." -- <a href="http://www.gamespot.com/reviews/call-of-duty-black-ops-review/1900-6283948/" data-ref-id="1900-6283948">Read our review</a></p><h4><a href="http://www.gamespot.com/donkey-kong-country-returns/" data-ref-id="false">Donkey Kong Country Returns</a></h4><p style="">"Donkey Kong Country Returns doesn't hide behind any gimmicks. This is a traditional take on 2D platformers, and it excels because the brilliant level design makes old obstacles seem new again. Every level hides a new surprise, and you'll replay them over and over again not only to nab every hidden collectible, but also because they're exquisitely entertaining." -- <a href="http://www.gamespot.com/reviews/donkey-kong-country-returns-review/1900-6284420/" data-ref-id="1900-6284420">Read our review</a></p><h4><a href="http://www.gamespot.com/kirbys-epic-yarn/" data-ref-id="false">Kirby's Epic Yarn</a></h4><p style="">"Kirby's Epic Yarn makes it clear from the get-go that it is an adorable game that will put a smile on your face through its outstanding visual design, but the delights go much deeper than the delectable aesthetics. Clever levels with varied objectives make it a blast to play, and though the main story is way too easy, there are at least challenging minigames to unlock for those who want to test their reflexes." -- <a href="http://www.gamespot.com/reviews/kirbys-epic-yarn-review/1900-6282135/" data-ref-id="1900-6282135">Read our review</a></p><h4><a href="http://www.gamespot.com/mario-kart-wii/" data-ref-id="false">Mario Kart Wii</a></h4><p style="">"The all-new stunt system, simplified drifting mechanics, natural motion controls, and expansive online integration all come together in a single package that, despite a few hiccups, is one of the best and most accessible experiences available on the Nintendo Wii." -- <a href="http://www.gamespot.com/reviews/mario-kart-wii-review/1900-6189936/" data-ref-id="1900-6189936">Read our review</a></p><h4><a href="http://www.gamespot.com/rock-band-3/" data-ref-id="false">Rock Band 3</a></h4><p style="">"Rock Band 3 not only introduces new and exciting things to the world of rhythm games, but it does almost everything better than those that have come before it. When it comes to accessible, inventive, and immensely entertaining music video games, nobody does it better than Rock Band 3." -- <a href="http://www.gamespot.com/reviews/rock-band-3-review/1900-6283058/" data-ref-id="1900-6283058">Read our review</a></p><h4><a href="http://www.gamespot.com/metroid-prime-3-corruption/" data-ref-id="false">Metroid Prime 3: Corruption</a></h4><p style="">"If you expected Metroid Prime 3: Corruption to be a high-quality continuation of the series, you'd be right. And yes, the Wii controls are terrific and intuitive, so if you hoped that controlling bounty hunter Samus Aran would be a dream, that wish has been granted, too." -- <a href="http://www.gamespot.com/reviews/metroid-prime-3-corruption-review/1900-6177714/" data-ref-id="1900-6177714">Read our review</a></p><h4><a href="http://www.gamespot.com/monster-hunter-tri/" data-ref-id="false">Monster Hunter Tri</a></h4><p style="">"This action/role-playing series finally reaches its potential with Tri, which renders its wild paradise in beautiful detail and lets you team up with friends or strangers online to tame it. A few of the game's facets are stubbornly mired in the past, such as a couple of awkward control issues and some online oddities. But this is, finally, what Monster Hunter had the potential to be all along: intense, involving, and most importantly, great fun." -- <a href="http://www.gamespot.com/reviews/monster-hunter-tri-review/1900-6260226/" data-ref-id="1900-6260226">Read our review</a></p><h4><a href="http://www.gamespot.com/new-super-mario-bros-wii/" data-ref-id="false">New Super Mario Bros Wii</a></h4><p style="">"New Super Mario Bros. Wii has more than nostalgia to back it up. While it doesn't stray too far from what's come before it, New Super Mario Bros. Wii's tight gameplay, multitude of secrets, accessibility for newcomers thanks to the nifty Super Guide, and some fun multiplayer additions all add up to a great platformer that Mario fans and nonfans alike should enjoy." -- <a href="http://www.gamespot.com/reviews/new-super-mario-bros-wii-review/1900-6239677/" data-ref-id="1900-6239677">Read our review</a></p><h4><a href="http://www.gamespot.com/no-more-heroes/" data-ref-id="false">No More Heroes</a></h4><p style="">"The fantastic combat is more than enough reason to revisit No More Heroes. This time, SUDA-51 has delivered a game that can match its absurd premise with equally stimulating gameplay, making for one of the most unique and satisfying action games in recent memory." -- <a href="http://www.gamespot.com/reviews/no-more-heroes-review/1900-6185000/" data-ref-id="1900-6185000">Read our review</a></p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514556-punchout.jpg" data-ref-id="1300-2514556" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514556-punchout.jpg" data-ref-id="1300-2514556"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514556-punchout.jpg"></a><figcaption>Click below to see more screens from our top Nintendo Wii games.</figcaption></figure><figure data-embed-type="gallery" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514557-re4.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514558-rockband3.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514559-superpapermario.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514560-supersmashbrosbrawl.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514561-tatsunoko.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514562-thelaststory.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514563-twilightprincess.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514564-warioware.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514565-wiifit.jpg,http://static.gamespot.com/uploads/original/225/2256286/2514566-zack.jpg" data-ref-id="1300-2514557,1300-2514558,1300-2514559,1300-2514560,1300-2514561,1300-2514562,1300-2514563,1300-2514564,1300-2514565,1300-2514566" data-resize-urls="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514557-re4.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514558-rockband3.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514559-superpapermario.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514560-supersmashbrosbrawl.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514561-tatsunoko.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514562-thelaststory.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514563-twilightprincess.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514564-warioware.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514565-wiifit.jpg,http://static.gamespot.com/uploads/square_avatar/225/2256286/2514566-zack.jpg" data-resized="" data-resize-url=""><a href="http://static.gamespot.com/uploads/original/225/2256286/2514557-re4.jpg" data-ref-id="1300-2514557" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514557-re4.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514558-rockband3.jpg" data-ref-id="1300-2514558" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514558-rockband3.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514559-superpapermario.jpg" data-ref-id="1300-2514559" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514559-superpapermario.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514560-supersmashbrosbrawl.jpg" data-ref-id="1300-2514560" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514560-supersmashbrosbrawl.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514561-tatsunoko.jpg" data-ref-id="1300-2514561" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514561-tatsunoko.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514562-thelaststory.jpg" data-ref-id="1300-2514562" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514562-thelaststory.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514563-twilightprincess.jpg" data-ref-id="1300-2514563" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514563-twilightprincess.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514564-warioware.jpg" data-ref-id="1300-2514564" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514564-warioware.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514565-wiifit.jpg" data-ref-id="1300-2514565" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514565-wiifit.jpg"></a><a href="http://static.gamespot.com/uploads/original/225/2256286/2514566-zack.jpg" data-ref-id="1300-2514566" ><img src="http://static.gamespot.com/uploads/square_avatar/225/2256286/2514566-zack.jpg"></a></figure><h4> </h4><h4><a href="http://www.gamespot.com/okami/" data-ref-id="false">Okami</a></h4><p style="">"There's much more to this game than you've probably come to expect from the typical action adventure experience, and the game is so well crafted from top to bottom that it's bound to impress just about anyone who gives it a chance." -- <a href="http://www.gamespot.com/reviews/okami-review/1900-6157846/" data-ref-id="1900-6157846">Read our review</a></p><h4><a href="http://www.gamespot.com/punch-out/" data-ref-id="false">Punch-Out!!</a></h4><p style="">"Although the Wii version of Punch-Out plays almost identically to the NES original, the formula is still as intense, addictive, and fun as it ever was. The roster is mostly composed of fighters from the earlier games, but they are as exhilarating to fight now as they were the first time and come with a number of new moves and techniques that will flummox even the more hardened Punch-Out veterans." -- <a href="http://www.gamespot.com/reviews/punch-out-review/1900-6210054/" data-ref-id="1900-6210054">Read our review</a></p><h4><a href="http://www.gamespot.com/resident-evil-4/" data-ref-id="false">Resident Evil 4</a></h4><p style="">"The best games are worth playing through all over again. Not only does RE4 itself remain a heart-pounding thrill ride and a modern classic, but the Wii Remote and Nunchuk controls breathe new life into a game that is still a treat to play." -- <a href="http://www.gamespot.com/reviews/resident-evil-4-wii-edition-review/1900-6172762/" data-ref-id="1900-6172762">Read our review</a></p><h4><a href="http://www.gamespot.com/dead-space-extraction/" data-ref-id="false">Dead Space: Extraction</a></h4><p style="">"Dead Space Extraction has been built from the ground up to offer a more strategic, story-oriented experience that acts as a second meaningful entry in the Dead Space universe. Extraction pulls no punches and delivers an uncompromised horror experience, complete with the series' famous strategic dismemberment, spooky atmosphere, and intense action." -- <a href="http://www.gamespot.com/reviews/dead-space-extraction-review/1900-6230774/" data-ref-id="1900-6230774">Read our review</a></p><h4><a href="http://www.gamespot.com/super-mario-galaxy-2/" data-ref-id="false">Super Mario Galaxy 2</a></h4><p style="">"It's the expertly designed levels that will keep you coming back, even after you've seen everything this game has to offer, just to experience it one more time. This is an instant classic that belongs alongside the best games Nintendo has ever created." -- <a href="http://www.gamespot.com/reviews/super-mario-galaxy-2-review/1900-6263170/" data-ref-id="1900-6263170">Read our review</a></p><h4><a href="http://www.gamespot.com/super-paper-mario/" data-ref-id="false">Super Paper Mario</a></h4><p style="">"Super Paper Mario stands as an engaging and fun Wii game that's well worth your time. Super Paper Mario's humorous story, accessible gameplay, inventive design, cool visual style, and impressive amount of content give it an undeniable charm. Anyone with a Wii should check it out." -- <a href="http://www.gamespot.com/reviews/super-paper-mario-review/1900-6168805/" data-ref-id="1900-6168805">Read our review</a></p><h4><a href="http://www.gamespot.com/super-smash-bros-brawl/" data-ref-id="false">Super Smash Bros. Brawl</a></h4><p style="">"Whether you're a diehard Smash Bros. fanatic or a neophyte brawler, you'll be pleased to know that Super Smash Bros. Brawl includes a plethora of impressive characters, features, and game modes, and is more accessible and fun than ever before." -- <a href="http://www.gamespot.com/reviews/super-smash-bros-brawl-review/1900-6187411/" data-ref-id="1900-6187411">Read our review</a></p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514569-smg2.jpg" data-ref-id="1300-2514569" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514569-smg2.jpg" data-ref-id="1300-2514569"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514569-smg2.jpg"></a><figcaption>Super Mario Galaxy 2 is one of the best games ever. Ever.</figcaption></figure><h4> </h4><h4><a href="http://www.gamespot.com/tatsunoko-vs-capcom-ultimate-all-stars/" data-ref-id="false">Tatsunoko vs Capcom: Ultimate All Stars</a></h4><p style="">"While fighting veterans will revel in Tatsunoko vs. Capcom's deeply satisfying combat, the game is without a doubt one of the easiest in the genre to jump into, thanks to control schemes that cater to everyone from brawling neophytes to air combo aficionados." -- <a href="http://www.gamespot.com/reviews/tatsunoko-vs-capcom-ultimate-all-stars-review/1900-6246956/" data-ref-id="1900-6246956">Read our review</a></p><h4><a href="http://www.gamespot.com/the-last-story/" data-ref-id="false">The Last Story</a></h4><p style="">"It's a familiar tale, but The Last Story is far from a familiar game. It's a deep, fast-paced JRPG, that evolves the genre in ways that enhance its existing tropes, without stripping away at its soul." -- <a href="http://www.gamespot.com/reviews/the-last-story-review/1900-6351134/" data-ref-id="1900-6351134">Read our review</a></p><h4><a href="http://www.gamespot.com/the-legend-of-zelda-twilight-princess/" data-ref-id="false">The Legend of Zelda: Twilight Princess</a></h4><p style="">"Twilight Princess is a great game that stays extremely true to the Zelda franchise's past. That's excellent news for fans of the series, who'll find in Twilight Princess a true-blue Zelda game with updated visuals, some new twists, plenty of challenging puzzles, and a faithful dedication to the series' roots." -- <a href="http://www.gamespot.com/reviews/the-legend-of-zelda-twilight-princess-review/1900-6161993/" data-ref-id="1900-6161993">Read our review</a></p><h4><a href="http://www.gamespot.com/warioware-smooth-moves/" data-ref-id="false">WarioWare: Smooth Moves</a></h4><p style="">"This game is totally built around the Wii Remote and maintains, if not surpasses, the level of absolute random insanity that has made the whole series so appealing. It's a terrific use of the Wii's unique control features, it looks amazing, and in short, it should be a part of your library." -- <a href="http://www.gamespot.com/reviews/warioware-smooth-moves-review/1900-6164180/" data-ref-id="1900-6164180">Read our review</a></p><h4><a href="http://www.gamespot.com/wii-fit/" data-ref-id="false">Wii Fit</a></h4><p style="">"Wii Fit takes the whole concept of games as exercise to a new level with the inclusion of a balance board peripheral that can tell you on the fly exactly how well--or how poorly--you're doing with its various activities. As such, Nintendo is heavily marketing this innovative title as a mixture of fitness and fun, and for the most part it works." -- <a href="http://www.gamespot.com/reviews/wii-fit-review/1900-6190546/" data-ref-id="1900-6190546">Read our review</a></p><h4><a href="http://www.gamespot.com/wii-sports-resort/" data-ref-id="false">Wii Sports Resort</a></h4><p style="">"holiday. Wii Sports Resort shines as a fun, accessible, and varied multiplayer experience, and while not all of its minigames are top-notch, there's plenty here to make this a great party game for any Wii owner." -- <a href="http://www.gamespot.com/reviews/wii-sports-resort-review/1900-6213652/" data-ref-id="1900-6213652">Read our review</a></p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/225/2256286/2514568-xenoblade.jpg" data-ref-id="1300-2514568" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/225/2256286/2514568-xenoblade.jpg" data-ref-id="1300-2514568"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/225/2256286/2514568-xenoblade.jpg"></a><figcaption>Xenoblade in action.</figcaption></figure><h4> </h4><h4><a href="http://www.gamespot.com/xenoblade-chronicles/" data-ref-id="false">Xenoblade Chronicles</a></h4><p style="">"It has everything that seasoned JRPG veterans are looking for, but it also manages to lift the barrier for entry for those new to the genre. It retains the traditions it wants to and modernises the aspects it needs to. It's not only one of the best JRPGs in years; it's also one of the best RPGs regardless of subgenre. Xenoblade Chronicles is a captivating, magical game which deserves to be hailed as the revolution it is." -- <a href="http://www.gamespot.com/reviews/xenoblade-chronicles-review/1900-6329918/" data-ref-id="1900-6329918">Read our review</a></p><h4><a href="http://www.gamespot.com/zack-and-wiki-quest-for-barbaros-treasure/" data-ref-id="false">Zack and Wiki Quest for Barbaros' Treasure</a></h4><p style="">"It might not win you over with its characters or story, but it will with its wonderfully crafted puzzles and sharp control mechanics. It's just the sort of game Wii owners have been pining for, the sort of game that blends accessibility and challenge into one seamless whole, and does it without devolving into yet another minigame collection." -- <a href="http://www.gamespot.com/reviews/zack-and-wiki-quest-for-barbaros-treasure-review/1900-6181499/" data-ref-id="1900-6181499">Read our review</a></p><h4><a href="http://www.gamespot.com/the-house-of-the-dead-overkill/" data-ref-id="false">House of the Dead: Overkill</a></h4><p style="">"Overkill reinvents the aging shooter series for the better with an over-the-top grindhouse theme that resonates in its every aspect, from the hilarious story to the fantastic vintage soundtrack." -- <a href="http://www.gamespot.com/reviews/the-house-of-the-dead-overkill-review/1900-6204688/" data-ref-id="1900-6204688">Read our review</a></p><p style=""><em>* GameSpot's Best Of Lists will updated periodically as new games worthy of inclusion are released on their respective platforms.</em></p> Tue, 22 Apr 2014 16:59:00 -0700 http://www.gamespot.com/articles/the-best-wii-games/1100-6419146/ http://www.gamespot.com/videos/gs-news-update-dragon-age-inquisition-trailer-give/2300-6418459/ BioWare announces October 7 launch date for its upcoming fantasy RPG; new trailer sets up the story. Tue, 22 Apr 2014 16:47:00 -0700 http://www.gamespot.com/videos/gs-news-update-dragon-age-inquisition-trailer-give/2300-6418459/ http://www.gamespot.com/articles/new-ace-attorney-goes-back-in-time-stars-phoenix-wright-s-ancestor/1100-6419147/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2514501-phoenix+wright.jpg" data-ref-id="1300-2514501" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2514501-phoenix+wright.jpg" data-ref-id="1300-2514501"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2514501-phoenix+wright.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Series creator Shu Takumi is at work on a brand-new Ace Attorney game that takes the series more than a century into the past.</p><p dir="ltr" style="">According to details from the latest <em>Famitsu</em> (as translated by <a href="http://www.siliconera.com/2014/04/22/new-ace-attorney-game-will-take-place-meiji-period-japan/" rel="nofollow" data-ref-id="false">Siliconera</a>), The Great Ace Attorney is set during Japan's Meiji period, which took place from 1868 - 1912. Players will assume the role of Ryunosuke Naruhodo, an ancestor of Phoenix Wright (whose last name is Naruhodo in Japanese).</p><p dir="ltr" style="">The game is set to come to 3DS and will be directed by Takumi. Also involved with development is producer Shintaro Kojima, whose previous work includes the Monster Hunter series.</p><p style="">Details beyond the setting and names--which, keep in mind, haven't yet been announced in English--were not shared.</p><p style="">The most recent game in the Ace Attorney series to be released in North America was <a href="/phoenix-wright-ace-attorney-dual-destinies/" data-ref-id="false">Phoenix Wright: Ace Attorney - Dual Destinies</a> for 3DS last October. Meanwhile, the spin-off <a href="/professor-layton-vs-ace-attorney/" data-ref-id="false">Professor Layton vs. Phoenix Wright</a> is scheduled for release on 3DS sometime this year.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 16:20:00 -0700 http://www.gamespot.com/articles/new-ace-attorney-goes-back-in-time-stars-phoenix-wright-s-ancestor/1100-6419147/ http://www.gamespot.com/videos/gs-news-dragon-age-inquisition-release-date-unchar/2300-6418455/ Brand new trailers for Dragon Age: Inquisition and Lords of the Fallen appear, and we get a few more details about what's going on with Uncharted 4! Tue, 22 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-dragon-age-inquisition-release-date-unchar/2300-6418455/ http://www.gamespot.com/articles/minecraft-update-expands-world-customization-floating-islands-return/1100-6419145/ <div data-embed-type="video" data-src="http://www.youtube.com/watch?v=2rdgMwJyE6w" data-width="100%" data-height="100%"><iframe src="//cdn.embedly.com/widgets/media.html?src=http%3A%2F%2Fwww.youtube.com%2Fembed%2F2rdgMwJyE6w%3Fwmode%3Dopaque%26feature%3Doembed&amp;wmode=opaque&amp;url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D2rdgMwJyE6w&amp;image=http%3A%2F%2Fi1.ytimg.com%2Fvi%2F2rdgMwJyE6w%2Fhqdefault.jpg&amp;key=6efca6e5ad9640f180f14146a0bc1392&amp;type=text%2Fhtml&amp;schema=youtube" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style=""><a href="/minecraft/" data-ref-id="false">Minecraft</a> is a game all about freedom and customization, so the upcoming 1.8 update--which introduces new customization options for Minecraft's terrain generator--should be an especially welcome one.</p><p dir="ltr" style="">As demonstrated in the video above, the update provides players with new options when creating a world. There are now 16 sliders that dictate the terrain that is to be generated in addition to options for enabling and disabling things like lava oceans and water lakes. More advanced users are free to type in specific values for many of these aspects. Those simply interested in trying something different from what they're used to can choose from seven presets made by Mojang or find those created and shared by other players.</p><p dir="ltr" style="">The presets shown in the video give some sense of what's possible using these new options: One turns nearly every bit of land into an enormous mountain, one submerges the entire world underwater, and another scatters floating islands (which are making a comeback in this update) throughout the world.</p><p style="">A release date for the 1.8 update has not yet been announced. Developer Jens Bergensten said on <a href="https://twitter.com/jeb_/status/441203859328106496" rel="nofollow" data-ref-id="false">Twitter</a> in March that his best guess for its launch was sometime in May.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 15:48:00 -0700 http://www.gamespot.com/articles/minecraft-update-expands-world-customization-floating-islands-return/1100-6419145/ http://www.gamespot.com/articles/will-virtual-reality-really-replace-human-interaction/1100-6419043/ <p style="">The future of virtual reality has never seemed brighter. The <a href="http://www.gamespot.com/articles/facebook-buys-oculus-rift-company-in-a-massive-deal-worth-an-estimated-2-billion/1100-6418540/" data-ref-id="1100-6418540">pioneering Oculus VR company was bought for $2 billion by Facebook last month</a>, and <a href="http://www.gamespot.com/articles/sony-announces-ps4-virtual-reality-initiative-project-morpheus/1100-6418391/" data-ref-id="1100-6418391">Sony is even getting into the game with their Project Morpheus.</a> But is the tech just a fad, or does it really have a chance of going mainstream this time?</p><p style="">Oculus CEO Palmer Luckey voiced some <a href="http://www.gamespot.com/articles/oculus-creator-if-you-can-perfectly-simulate-reality-why-do-you-need-to-actually-go-see-people-in-real-life/1100-6419008/" data-ref-id="1100-6419008">strong opinions about VR's future at PAX East this month</a> stating, "If you can perfectly simulate reality, why do you need to actually go see people in real life?" and, "I think there's almost no way that traditional displays will be around in a couple decades because it just won't be feasible." Admittedly, he has a vested interest in the Oculus doing well, but how realistic are his claims? GameSpot's editors share their thoughts below.</p><div data-embed-type="video" data-ref-id="2300-6412837" data-width="100%" data-height="100%"><iframe src="/videos/embed/6412837/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><h3 dir="ltr">Eddie Makuch - Is this the real life, or is this just fantasy?</h3><p dir="ltr" style="">"If you can perfectly simulate reality, why do you need to actually go see people in real life?" When I first read this quote from 21-year-old Oculus Rift creator Palmer Luckey I was deeply disturbed. It's a comment that challenges everything you think you know. What he's really asking is: What if everything you think you know is a lie or at least a half truth? If the reality in which we think we live right now can be perfectly simulated, then is it a "real" reality at all? Or is it just a <em>Matrix</em>-like projection? What does it mean to be real anyway? These are big questions that I'm not sure Luckey ever intended to drum up, but here we are all the same.</p><p style="">I place significant value in seeing and interacting with people face-to-face. I also enjoy spending time outdoors, feeling the wind on my skin or the touch of water on my feet. These are experiences that I deem to be "real." But if Luckey is right, if virtual reality technology can progress to a point where what I deem to be "real" and what headsets like Oculus Rift can project becomes indistinguishable, then he's truly onto an idea that could shake the world. There is a deeper and more profound philosophical discussion to be had here, but I am not in any way equipped to engage in that.</p><blockquote data-size="small" data-align="right"><p style="">Assuming VR headsets cost $200 each, that's a pretty significant premium if I want to have some friends over to watch a game or a movie in VR.</p></blockquote><p dir="ltr" style="">The grand promise of virtual reality headsets is that when you put them on, your brain is fully tricked into believing it's somewhere else. I have tried out virtual reality technology and the current iteration does not come anywhere close to meeting this lofty goal. It could some day, and the resources from Facebook will no doubt help, but let's not get ahead of ourselves here. Luckey's job is to sell you on the idea of virtual reality, and while I see the potential, the immediate results have left much to be desired.</p><p dir="ltr" style="">Regarding Luckey's claim about virtual reality technology like Oculus Rift replacing traditional displays over the next 10-20 years, I don't think that's going to happen unless VR headsets become very inexpensive. Right now, I can pay $300 for a 32" 1080p HD TV that I can enjoy with a group of friends in the living room. Assuming VR headsets cost $200 each, that's a pretty significant premium if I want to have some friends over to watch a game or a movie in VR. Not to mention I need a place to store all of those headsets! Of course, if VR gathers steam, and with Facebook behind it, it seems likely that it will, then price will come down over time. Still, I generally do not like the idea of putting something on my head to watch what I can already see without assistance.</p><h3>Kevin VanOrd - A future no one wants</h3><p dir="ltr" style="">Whenever I express my misgivings about Oculus Rift to its greatest advocates, I'm always told how I have to use it to really understand its potential. It's true that my time with the Oculus Rift has been limited, but my doubts have never been based on the quality of the Oculus experience. Instead, my doubts has been practical ones based on the way I consume games and other visual media like television and films. Specifically, I don't always want to be fully immersed.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2508573-8680481039-24554.jpg" data-ref-id="1300-2508573" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2508573-8680481039-24554.jpg" data-ref-id="1300-2508573"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2508573-8680481039-24554.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">There are those times, of course, in which I want to exist in a fully simulated reality. I think we all share in those moments; otherwise, why would concepts like Star Trek's holodeck capture our collective imagination? But much of my game playing and TV watching is done casually. I grab a few rounds of <a href="/titanfall/" data-ref-id="false">Titanfall</a> while dinner is cooking, I watch reruns while cleaning the living room, I reach over and pet the cat while exploring Tamriel in <a href="/the-elder-scrolls-online/" data-ref-id="false">The Elder Scrolls Online</a>. Yes, I would greatly appreciate being able to play a survival horror game while fully immersed in its setting; yes, I would love to watch <em>Game of Thrones</em> without any distraction. But most of the time, I don't want to attach something to my head that demands my attention for every moment it's strapped there.</p><blockquote data-size="small" data-align="left"><p dir="ltr" style="">I don't want intensity to be the defining factor of every game I play and show I watch.</p></blockquote><p dir="ltr" style="">There's an innate intensity to using the Oculus Rift that makes it well-suited to a very specific circumstance. But I don't want intensity to be the defining factor of every game I play and show I watch. And I surely don't want that kind of intensity to characterize the time I spend watching television with friends, when I would rather engage directly with them.</p><p dir="ltr" style="">Make no mistake: the technology is neat, but Luckey's personal vision of the future is a surreal tragicomedy that reminds me of the vast spaceship the heroic robot visits in the second half of Wall-E, where the residents speed along in their hoverchairs, using displays to speak to people seated within arm's length. Even if I did believe that Luckey's bizarre goal to physically separate us in favor of virtual interaction was feasible--which I absolutely do not--I still wouldn't want that kind of future. I'm hardly a technophobe, but I'm disturbed by a man that would outright state that he wants his product not just to enhance reality, but to replace it.</p><h3 dir="ltr">Peter Brown - Relax, it's not a dystopian daydream</h3><p style=""> </p><p style="">Palmer Luckey is never short of thoughts on the potential for virtual reality, which isn't surprising given that he's made it his life's work, so to speak. Just last week, he claimed that once VR matures to its full potential, it may someday be capable of supplanting human interaction. A statement like that raises red flags for a lot of people, and they begin to draw comparisons to mad men from dystopian films and comic books as evidence of Luckey's folly.</p><p style=""> </p><p style=""> </p><p style="">To them I say: "Relax, please." By Luckey's own admission, the fully realized VR that he's talking about may never come to pass, and he's not suggesting that VR is better than real life. Luckey is plainly stating that if VR were to mature to the point that it can provide an experience that was indistinguishable from reality, we would have to ask ourselves why we value one experience over the other. The answer to that question is different for every person, and my personal belief is that VR, as it is today and as it could be in the future, isn't inherently evil, so there's no reason that we shouldn't pursue it.</p><p style=""> </p><blockquote data-size="small" data-align="left"><p dir="ltr" style="">Nobody is forcing VR on us, and delving into full immersion will be a choice.</p></blockquote><p style="">We don't live in a fictional world like <em>The Matrix</em> where a falsified reality is imposed upon the human race against its will. Nobody is forcing VR on us. Delving into full immersion will be a choice, and I am absolutely interested in experimenting with the technology if it ever comes to pass.</p><p style="">During the same interview, Luckey asserts his belief that head-mounted displays like the Rift will replace traditional displays, potentially in 10 years. In this case, I think he's blindly ignoring the benefits of the way we currently consume media. I completely agree with some of his points, specifically that TVs are more expensive to produce and ship, and that there are applications and scenarios where a HMD will make more practical sense, but when it comes to consuming media in a group setting, traditional displays make the most sense. Do I expect there to be local, VR multiplayer games down the road? Yes, because I've already played some, but I seriously doubt that their existence, along with the associated cost of manufacturing and shipping displays, will lead to a complete HMD takeover.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2508572-2606523706-24575.jpg" data-ref-id="1300-2508572" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2508572-2606523706-24575.jpg" data-ref-id="1300-2508572"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1534/15343359/2508572-2606523706-24575.jpg"></a></figure><p style=""> </p><h3>Justin Haywald - Time keeps on slipping into the future</h3><p style="">When Luckey says that in 10-20 years VR could supplant traditional screens, everyone imagines people sitting at home with these massive, expensive Oculus sets attached to their heads. That's a ridiculous future, and of course it's not going to happen.</p><p style="">But that's not the future Luckey is positing. In 20 years, or even in 10 years, the technology that we use to create those experiences will be smaller, better, and cheaper, and it'll probably also be almost unrecognizable. When you compare the massive cell phones from the '80s to the svelte mobile computers we use now, you can get a sense for this technology has the potential to change and adapt to everyday use.</p><p style="">And maybe it's not ideal, but what if you could get an Oculus for free? As a trade-off, maybe you have to link it to your Facebook account and you'll see targeted ads when you use that service. That raises completely separate arguments about privacy and how we share content with the public, but the point is there are solutions for getting this kind of tech into everyone's hands.</p><p style="">Maybe a VR future isn't the wonderful utopia we might imagine, but it's not as impossible as we might think.</p><table data-max-width="true"><tbody><tr><td> </td></tr></tbody></table><p style=""><em>You've read our thoughts, but what do you think about the future of VR? Let us know in the comments below!</em></p><p style=""> </p> Tue, 22 Apr 2014 15:42:00 -0700 http://www.gamespot.com/articles/will-virtual-reality-really-replace-human-interaction/1100-6419043/ http://www.gamespot.com/articles/theatrhythm-final-fantasy-sequel-brings-rpg-rhythm-action-back-to-3ds/1100-6419144/ <div data-embed-type="video" data-ref-id="2300-6418442" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418442/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p dir="ltr" style="">The sequel to Final Fantasy music game <a href="/theatrhythm-final-fantasy/" data-ref-id="false">Theatrhythm</a>, <a href="/theatrhythm-final-fantasy-curtain-call/" data-ref-id="false">Theatrhythm Final Fantasy: Curtain Call</a>, is coming to the 3DS in North America later this year, Square Enix has announced.</p><p dir="ltr" style="">Much like its predecessor, Curtain Call has players tapping along to songs made famous by Final Fantasy games from throughout the series. 221 songs in all are included, including tracks from <a href="/final-fantasy-tactics/" data-ref-id="false">Final Fantasy Tactics</a> and animated film <em>Advent Children </em>right up to the most recent games in the franchise, <a href="/final-fantasy-xiv-online-a-realm-reborn/" data-ref-id="false">Final Fantasy XIV: A Realm Reborn</a> and <a href="/lightning-returns-final-fantasy-xiii/" data-ref-id="false">Lightning Returns: Final Fantasy XIII</a>.</p><p dir="ltr" style="">More than 60 playable characters, also from a variety of past Final Fantasy games, are featured as well. These include the likes of <a href="/final-fantasy-vii/" data-ref-id="false">Final Fantasy VII</a>'s Barret, <a href="/crisis-core-final-fantasy-vii/" data-ref-id="false">Crisis Core</a>'s Zack, and <a href="/final-fantasy-x-2/" data-ref-id="false">Final Fantasy X-2</a>'s Yuna, as well as lesser-known characters such as spin-off <a href="/final-fantasy-mystic-quest/" data-ref-id="false">Final Fantasy Mystic Quest</a>'s Benjamin.</p><p dir="ltr" style="">Curtain Call offers a competitive head-to-head mode for battling other players in addition to a Quest Medley mode that allow players to choose their path through "unique" quests of varying lengths. As they make their way through the game, players will collect cards that can in turn be used to boost characters' stats.</p><p style="">Square Enix didn't provide a specific release date for Curtain Call, only saying it will be available "later this year" for $39.99.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 15:01:00 -0700 http://www.gamespot.com/articles/theatrhythm-final-fantasy-sequel-brings-rpg-rhythm-action-back-to-3ds/1100-6419144/ http://www.gamespot.com/videos/gs-news-update-borderlands-ps3-going-offline-next-/2300-6418453/ Online support for PlayStation 3 version of Gearbox's 2009 game coming to an end May 31 as a result of GameSpy shutdown. Tue, 22 Apr 2014 14:28:00 -0700 http://www.gamespot.com/videos/gs-news-update-borderlands-ps3-going-offline-next-/2300-6418453/ http://www.gamespot.com/articles/peggle-2-adds-a-new-master-and-colorblind-mode/1100-6419143/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2512411-peggle2.jpg" data-ref-id="1300-2512411" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2512411-peggle2.jpg" data-ref-id="1300-2512411"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2512411-peggle2.jpg"></a></figure><p style="">The <a href="/peggle-2/" data-ref-id="false" data-mce-href="/peggle-2/">Peggle 2</a> store, which has been listed in the game's main menu since launch but been inaccessible, is now live and brings it with it a brand new Peggle master for players to purchase.</p><p dir="ltr" style="">Windy the Fairy is the game's sixth master and features the Fairy Flock power. With it, anytime a green peg is activated, four random blue pegs will turn into purple ones worth many more points.</p><p dir="ltr" style="">Windy is the main addition in the newly released Windy's Master Pack DLC. In addition to her, the DLC includes 10 new levels, 10 new trials, 30 objectives, three costumes, and three achievements for $1.99. This is the first premium DLC to be released for Peggle 2 since its launch on the Xbox One in December.</p><p style="">Also new to the game today is a colorblind mode that can be toggled on in the Options menu. Like the update adding Duel mode last month, colorblind support comes as part of a free update that is now available.</p><table data-max-width="true" class="mceItemTable"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false" data-mce-href="https://twitter.com/TheSmokingManX">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table><p style=""><br /></p> Tue, 22 Apr 2014 13:54:00 -0700 http://www.gamespot.com/articles/peggle-2-adds-a-new-master-and-colorblind-mode/1100-6419143/ http://www.gamespot.com/articles/dragon-age-inquisition-digital-deluxe-includes-soundtrack-mounts/1100-6419141/ <div data-embed-type="video" data-ref-id="2300-6418440" data-width="100%" data-height="100%"><iframe src="/videos/embed/6418440/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Players looking to get a slightly more robust version of upcoming BioWare RPG <a href="/dragon-age-inquisition/" data-ref-id="false">Dragon Age: Inquisition</a> have at least one option open to them, as Electronic Arts today announced the PC digital deluxe version.</p><p dir="ltr" style="">For a $10 premium--this version is priced at $69.99 on <a href="https://www.origin.com/en-us/store/buy/dragon-age-inquisition/pc-download/base-game/digital-deluxe-edition-ANW.html" rel="nofollow" data-ref-id="false">Origin</a>--players get a variety of digital goodies. Those include a digital soundtrack and unspecific "digital content" still to be announced, as well as the Flames of the Inquisition DLC pack (consisting of new weapons, armor, and a mount) that will be offered to those who preorder the standard version of the game.</p><p dir="ltr" style="">Also included are three items to help set you apart in the world of Inquisition: a throne made from a dragon skull called the Skyhold Throne, a horned mount called Red Hart Halla, and a Bog Unicorn mount, which is hopefully more intimidating than it sounds.</p><p dir="ltr" style="">A proper physical collector's edition of Inquisition has yet to be announced, though BioWare continues to indicate one is coming. The official Dragon Age Twitter account sent out a <a href="https://twitter.com/dragonage/status/458663844563656705" rel="nofollow" data-ref-id="false">tweet</a> today saying an announcement regarding the collector's edition will be made in the "next few weeks." It also told fans eager to preorder the game today to hold off a bit longer if they were interested in the collector's edition.</p><p dir="ltr" style="">One day after the game's <a href="http://www.gamespot.com/articles/gender-neutral-dragon-age-inquisition-box-art-revealed/1100-6419114/" data-ref-id="1100-6419114">box art was revealed</a>, we learned today that Inquisition will arrive on all platforms --Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC--<a href="http://www.gamespot.com/articles/dragon-age-inquisition-release-date-announced-new-gameplay-trailer-sets-up-the-story/1100-6419128/" data-ref-id="1100-6419128">on October 7</a>. While the Xbox 360 and PS3 versions won't look as good as the others, BioWare says the gameplay itself <a href="http://www.gamespot.com/articles/dragon-age-inquisition-for-xbox-360-ps3-won-t-look-as-good-as-xbox-one-ps4-but-there-s-no-gameplay-compromises/1100-6419125/" data-ref-id="1100-6419125">hasn't been compromised</a> in order to work on those systems.</p><p style="">For more on Inquisition, check out GameSpot's newly published <a href="http://www.gamespot.com/articles/balancing-freedom-and-story-in-dragon-age-inquisition/1100-6419121/" data-ref-id="1100-6419121">interview with executive producer Mark Darrah</a>.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 22 Apr 2014 13:12:00 -0700 http://www.gamespot.com/articles/dragon-age-inquisition-digital-deluxe-includes-soundtrack-mounts/1100-6419141/ http://www.gamespot.com/articles/preorder-bonuses-for-the-witcher-3-at-gog-will-be-f-ing-amazing/1100-6419142/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/mig/3/6/6/6/2043666-702759_20130612_001.jpg" data-ref-id="1300-2043666" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/mig/3/6/6/6/2043666-702759_20130612_001.jpg" data-ref-id="1300-2043666"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/mig/3/6/6/6/2043666-702759_20130612_001.jpg"></a></figure><p dir="ltr" style=""> </p><p dir="ltr" style="">If you preorder <a href="/the-witcher-3-wild-hunt/" data-ref-id="false">The Witcher 3: Wild Hunt</a> from CD Projekt Red's own virtual storefront, <a href="http://www.gog.com/" rel="nofollow" data-ref-id="false">GOG</a>, it sounds like you're in for a treat. The preorder bonuses for the game there will be "f***ing amazing," according to studio head Marcin Iwinski.</p><p dir="ltr" style="">"There was a question here...about how good the Witcher 3 preorder [bonuses] will be on GOG; it will be f***ing amazing, guys," Iwinski said during a <a href="http://www.twitch.tv/gogcom" rel="nofollow" data-ref-id="false">Twitch stream this afternoon</a>, but unfortunately, he did not say more.</p><p dir="ltr" style="">We followed up with him after the stream ended for more information, but he wouldn't budge. "It will be excellent and that's all I can say right now," he said.</p><p dir="ltr" style="">The Witcher 3 is not yet available for preorder at GOG. CD Projekt Red <a href="http://www.gamespot.com/articles/witcher-dev-drm-is-worst-thing-in-the-gaming-industry/1100-6407588/" data-ref-id="1100-6407588">stands defiantly against DRM</a>, so that's one bonus already that PC gamers can expect if they buy the game through GOG.</p><p dir="ltr" style="">Originally scheduled to release this fall, CD Projekt Red <a href="http://www.gamespot.com/articles/the-witcher-3-delayed-to-february-2015-for-xbox-one-ps4-and-pc/1100-6418237/" data-ref-id="1100-6418237">recently delayed The Witcher 3 to February 2015</a>. In addition to PC, the game is coming to Xbox One and PlayStation 4. Iwinski said previously that releasing the game on Xbox 360 or PlayStation 3, and keeping its spirit intact, <a href="http://www.gamespot.com/articles/witcher-3-for-xbox-360-or-ps3-would-be-impossible-dev-says/1100-6417274/" data-ref-id="1100-6417274">would be impossible</a>.</p><p style=""> </p><table data-max-width="true"><thead><tr><th scope="col"><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow" data-ref-id="false"> Twitter @EddieMakuch</a></em></th></tr></thead><tbody><tr><td><strong><em>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></em></strong></td></tr></tbody></table> Tue, 22 Apr 2014 13:00:00 -0700 http://www.gamespot.com/articles/preorder-bonuses-for-the-witcher-3-at-gog-will-be-f-ing-amazing/1100-6419142/


17.21 | 0 komentar | Read More
Techie Blogger