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AU New Releases: FIFA 15 Kicks Off for Multiple Platforms

Written By Kom Limpulnam on Senin, 22 September 2014 | 17.20

Australians can get their soccer on with the release of FIFA 15 this week for the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and 3DS. Australian player Tim Cahill will star on the cover alongside Lionel Messi.

EA has promised that the game will strive for even more realism, with the addition of shirt pulling, player-specific movement, and more finesse moves. Dribbling the ball will now take into account balance and positioning. In addition, there will be a number of new stutter and dodge moves which gives players more opportunities to beat defenders.

Players in-game will also act more like their real-life counterparts. For example, Lionel Messi will now favor his left foot as he does in person. The game will also feature the real-world goal-line technology that was used in this year's World Cup.

For those who would prefer to try the game out before picking up a copy, EA released a demo earlier this month. Xbox One owners were also given the opportunity to try the game early via EA Access a week ahead of the game's release. For more details on games out this week, check out the full list below.

September 22, 2014

Wasteland 2 (PC, Mac)

September 24, 2014

Gauntlet (PC)

September 25, 2014

Ar NoSurge: Ode to an Unborn Star (PS3)

Fairy Fencer F (PS3)

FIFA 15 (PS4, Xbox One, PS3, Xbox 360, 3DS)

Tenkai Knights: Brave Battle (3DS)

September 27, 2014

Fantasy Life (3DS)

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FIFA 15

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Rockstar 'Leak' Hints at GTA 5 First-Person Mode

Grand Theft Auto 5 on PC, PlayStation 4 and Xbox One will include a new first-person mode in both vehicles and on foot, according to an alleged Rockstar Games web page.

The first-person mode is part of a raft of new features that were listed on Rockstar's official website--although, the post is believed to be unfinished--before the web page was taken offline. However, a Googlecache of the alleged article still exists.

If the page is accurate, the next-gen versions of Grand Theft Auto 5 will also include a "newly overhauled character selection screen," as well as "a wealth of new easter eggs and random events for Story Mode".

However it is possible that the Googlecache page, found by a Reddit user, could be the work of a hoaxer. Even if genuine, the unfinished page could have been pulled because some of the features were not final. GameSpot has contacted Rockstar for clarification.

In terms of graphical improvements, the web page writes that the next gen version will boast "increased draw distances, finer texture details, denser traffic, and enhanced resolutions all work together to bring new life to the cities, towns, deserts and oceans of Rockstar North's epic reimagining of Southern California."

Meanwhile, Grand Theft Auto Online will benefit from "an extensive array of new Jobs, an arsenal of new weapons, scores of new vehicles, new properties and player customizations will also be available for the PlayStation 4 system, Xbox One and PC with much more to come."

The webpage then goes on to list the following features:

  • A brand new first person mode for vehicles that shows the interior of the vehicle, including working speedometers, tachometers, dash lights, and more.
  • A brand new first person mode while on foot.
  • A wealth of new easter eggs and random events for Story Mode.
  • New animals roaming Los Santos.
  • Players that transfer characters from Xbox 360 or PS3 will receive free new weapons and a free garage in GTA Online.
  • Newly overhauled character selection screen.

In mid-September, Rockstar delayed the GTA V PC release date to late January, but confirmed that the GTA 5 PS4 and Xbox One release date is set for November 18 across North America and Europe.

Rockstar has officially listed a range of improvements to the game already, such as:

  • New weapons, vehicles and activities
  • Additional wildlife
  • Denser traffic
  • New foliage system
  • Enhanced damage and weather effects

Those who pre-order the next-gen and PC versions will also receive $1,000,000 in-game bonus cash to spend across Grand Theft Auto V and Grand Theft Auto Online.

As previously speculated, the development team at Rockstar North will also bolster its in-game radio stations with more than 100 new songs and new DJ mixes.

Meanwhile, for the next-gen versions of GTA Online the player count has increased, allowing up to 30 players on PlayStation 4 and Xbox One. All existing gameplay upgrades and content released on GTA Online will also be available on the next-gen and PC editions, with Rockstar pledging "much more to come".

See below for the latest batch of GTA V screens for next-gen consoles.

Rob Crossley is GameSpot's UK News Editor - you can follow him on Twitter here
For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com
Filed under:
Grand Theft Auto V

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Destiny Holds Lead in UK Chart, With PS4 Driving Sales

Destiny has held its position atop the UK games charts despite a 78 percent drop in sales.

According to retail sales monitor GfK Chart-Track, Activision's blockbuster FPS "comfortably" held the top position despite the drop in sales. This is partly due to the continued momentum of PlayStation 4 hardware sales, 72 percent of which were of the Destiny bundle last week.

That means newcomer Disney Infinity 2.0 debuted at number two, despite performing about 32 percent better than its 2013 predecessor.

Nintendo's Wii U exclusive Hyrule Warriors enters at third place.

These games push last week's third-placed Watch Dogs to forth, while The Sims 4 drops three places fifth.

  1. Destiny
  2. Disney Infinity 2.0
  3. Hyrule Warriors
  4. Watch Dogs
  5. The Sims 4
  6. Minecraft: Xbox 360 Edition
  7. Call of Duty: Ghosts
  8. Minecraft: PS3 Edition
  9. The Last of US: Remastered
  10. Plants vs Zombies: Garden Warfare

Newcomer Theatrhythm Final Fantasy: Curtain Call, a Square Enix exclusive for 3DS, makes its debut on 3DS at seventeenth.

Rob Crossley is GameSpot's UK News Editor - you can follow him on Twitter here
For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com
Filed under:
Destiny

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Delay for Final Chapter of Dark Souls 2 DLC Trilogy

Publisher Bandai Namco has pushed back the release date for its Crown of the Ivory King downloadable content for Dark Souls II.

The DLC was previously penciled in for release on September 24, but has been delayed by more than a week to September 30 on Steam and Xbox Live, with the PlayStation Network version arriving a day later on October 1.

Crown of the Ivory King is the final part of the Lost Crowns trilogy. The add-on adventures have been released on a monthly basis since July.

GameSpot's Crown of the Sunken King review was particularly positive, writing that its "standout exploratory design and abundance of engaging enemy encounters make it a terrific adventure, though a hair short of being essential."

Its successor, Crown of the Old Iron King, also generated a positive response.

Rob Crossley is GameSpot's UK News Editor - you can follow him on Twitter here
For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com
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Dark Souls II

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Final Fantasy Explorers Is About Fun with Friends and Familiar Faces - TGS 2014

Written By Kom Limpulnam on Minggu, 21 September 2014 | 17.20

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  1. The New Nintendo 3DS is Hot Stuff - TGS 2014
  2. The Point - Destiny, Reviews and Aging Gamers
  3. Final Fantasy XV Gameplay - TGS 2014
  4. Reality Check - Best and Worst Hacking In Games
  5. What Makes Dragon Ball: Xenoverse so Special - TGS 2014
  6. Toxikk - Gameplay Reveal Trailer
  7. Skylanders: Trap Team - Talk Like a Pirate Day Trailer
  8. GS News Top 5 - GTA V PC Delay Explained; Trade Games For Ice Cream!
  9. Tropico 5 - Mac/Linux Trailer
  10. Forza Horizon 2 - Live Action TV Commercial: Leave Your Limits
  11. Under Night In-Birth Exe:Late - Official Trailer
  12. D4: Dark Dreams Don't Die - Launch Trailer
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Massive Battlefield 4 "Fall Patch" Coming This Month

Developer DICE has announced that the Fall Patch for Battlefield 4 is going through certification on several platforms and is targeted for release at the end of September.

DICE said that the final fix list for the Fall Patch is "fairly massive" and will be released when the patch goes live. However, it did highlight some changes that you can expect.

Among these is an improved "netcode," which should lower the setting for how much time difference is allowed when damaging players, meaning you'll notice less instances when you're hit while you thought you made it behind cover, or trade kills.

The Fall Update will also begin rolling out the Teamplay Initiative, which tweaks several things about the game to encourage players to go after objectives and not just their kill counts.

Here's the full list of highlights from the patch that DICE has released:

Game modes

  • Rush (All base game maps except Dawnbreaker), Obliteration, Capture the Flag, and Carrier Assault. Added the Obliteration Competitive sub-game mode

Sight Improvements

  • Close & Medium range sight reticles no longer affected by weapon firing animation, AKA "Visual Recoil"
  • Improved visibility for red glowing reticule pieces against bright backgrounds

Player Movement

  • Now almost identical to BF3 movement – with BF4 animation sets
  • Dampened third person hit reactions for player head

HUD clarification pass

  • De-cluttered and made customizable a plethora of HUD options to make BF4 look the way you want it to (within reason)

Revive mechanic

  • Made revives much more robust, easier to understand with new UI art and included a new "fully charged" paddle sound.

"Netcode"

  • Lowering the setting for how much time difference is allowed when damaging other players (addressing trade kills and behind cover kills where high pings are involved)
  • An automatic High Frequency Update setting is now the default for all users
  • Added High Frequency update support to PlayStation 3 and Xbox 360 platforms
  • Additional improvements to bullet damage delays between clients compared to Netcode Patch

Weapon attachment changes

  • Muzzle Brake: Reduced the overall impact of this attachment. Both its positives and negatives have been reduced
  • Heavy Barrel: Lowered the buff it gave to minimum moving spread and moved some of that bonus into reduced spread increase. Should be a good option for longer range tap firing
  • Lasers: Small buff to standing hip-fire accuracy

Weapon changes. Note that this list contains an excerpt – the upcoming patch notes will have a detailed list.

  • Bullet velocity increases: Improved bullet velocity for Slugs and nearly all suppressed weapons. Selectively improved base velocity for weapons that were too slow for their intended range
  • Damage Model: Many weapons have had their maximum and minimum damage adjusted slightly. It may take 1 extra bullet to kill at extremely close engagements and long range combat
  • Trigger Delay: Removed from all revolvers
  • Adjustments to slower rate of fire weapons to make them easier to use at longer ranges vs higher ROF weapons
  • Carbines and PDWs now have unique bullpup modifiers that give improved bonuses over the rifle counterpart
  • Ammo: Gave more ammo to the weapons that were short a mag compared to their counterparts
  • DMRs: Audio when being shot at by a DMR has been improved
  • SKS and M39EMR no longer allow you to hold breath
  • Grenade capacity lowered and resupply times increased.
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Battlefield 4

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Destiny Gameplay Session Is Three Hours Long on Average, and Other Stats From Bungie

The review scores for Destiny may not be as high as developer Bungie might have liked, but the people who bought it sure are playing it a lot.

In a post to Bungie's official website, Community Manager David "DeeJ" Dague revealed that the average play session in Destiny is three hours hours on weekdays, and four hours on weekends.

Dague also repeated a statistic that Activision revealed earlier this week, which is that since launch, players have put in a combined 100 million hours into the game. Together, they played 137 million of the game's activities.

Though the corporation previously noted that it had already made more than $500 million from selling copies of the game to retailers and first parties, since release the game has made about $325 million from individual customer purchases.

"Destiny fans played more than 100 million hours of the game in the first week. That's on par with the engagement levels of our most popular Call of Duty games, which obviously is an industry leader," said Activision publishing executive Eric Hirshberg.

Developer Bungie continues to update its shared-world FPS. On Tuesday, it unlocked the first Raid mission for players on level 26 and above, while one day later it doubled the frequency of its Public Events.

For more on Destiny, be sure to check out GameSpot's review.

How much time did you put into Destiny so far? Let us know in the comments below.

Filed under:
Destiny

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The New Nintendo 3DS is Hot Stuff - TGS 2014

@ecurl143 first of all I feel the need to nit pick about that fact that 3DS doesn't have analogue sticks full stop, it uses an analogue pad (yes I know, pointless nit pick). Second is that the New 3DS does have a second analogue control...well sort of. The little rubbery looking nub you can see on it's right hand side is the extra pad.

Why they didn't elect to go for a full size pad I don't know, but it looks like it can do the job.


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Destiny: Your Guide to Life After 20

Written By Kom Limpulnam on Sabtu, 20 September 2014 | 17.20

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  1. What Makes Dragon Ball: Xenoverse so Special - TGS 2014
  2. Toxikk - Gameplay Reveal Trailer
  3. GS News Top 5 - GTA V PC Delay Explained; Trade Games For Ice Cream!
  4. Forza Horizon 2 - Live Action TV Commercial: Leave Your Limits
  5. Under Night In-Birth Exe:Late - Official Trailer
  6. D4: Dark Dreams Don't Die - Launch Trailer
  7. Reality Check - Best and Worst Hacking In Games
  8. Flockers - Launch Trailer
  9. Skylanders: Trap Team - Talk Like a Pirate Day Trailer
  10. Tropico 5 - Mac/Linux Trailer
  11. NBA 2K15 - Introducing 2KTV
  12. Metal Gear Sold V is Lookin' Pretty Great
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GS News Top 5 - GTA V PC Delay Explained; Trade Games For Ice Cream!

@homelessgamer

But now, there's no where left to hide

Since Jess pushed our love asiWe're out of out head

Hopelessly devoted to Jess

Hopelessly devoted to Jess

We know we are fools who are willing

To sit around and wait for you

Jess can't you see

There's just no getting over you

We're Hopelessly Devoted To You

Hopelessly Devoted To You

--Olivia Newton John (modified)

And for the rest of you, that song wasn't meant to be too serious, truthful, a compliment, but too serious.


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